history of the mod: One day, the number of pagans greatly outnumbered the Christians, and Lucifer realized he had an excellent opportunity to attack. Lucifer invaded the upper world and killed God. Meanwhile, the protagonist (the player) escaped from hell when the gates opened. When God was killed, his mighty power infused various animals, who became guardians, but their worldview became greatly distorted and they began to exterminate all that contained sin. The guardians did not allow the player to live in peace, after which the player vowed to destroy everything that interfered with a peaceful life. The world changed dramatically: Christianity interbred with paganism, merchants appeared, everyone switched from emeralds to devilish coins, and demons began to crawl across the world. Lucifer was greatly weakened by the battle and is now recovering. The world belongs to no one. Mod Add:
8 armor sets
6 Swords
2 bow
3 crossbows
2 ores
2 craft station
Features of the GID world
In the overworld, you can encounter aggressive mobs: succubi, dead angels, and neutral cultists ().
The cultists are Satanists and have a leader, Gorefnyazev. Killing a cultist has a certain chance of spawning the "Leader" boss.
The trading system is powered by Devil Coins. ()
There is a special block required for progression. It is used to craft amulets, armor, weapons, and boss baits. ()
To activate amulets, hold them in your hand.
New ores needed for weapon crafting also appear in the endgame and in frost biomes. ()
Disclaimer: This mod asks the question: what if God is dead and the end of the world is coming? This mod is not intended to offend believers.We call for religious tolerance.