File Details
FakeChatFakeJoin.mcpack
- R
- Mar 21, 2026
- 6.20 KB
- 814
- 26.3
File Name
FakeChatFakeJoin.mcpack
Supported Versions
- 26.3
Changelog - Version 1.2.0 (The Database & Death Update)
1. New Feature: Fake Death System
- Death Categories: Added an organized category system for death messages (Combat, Projectiles, Hazards, Falling, Explosions, and Magic).
- Complete Translation Keys: Supports all vanilla death messages (e.g., Victim was slain by Killer using Item, Victim drowned, etc.).
- Full Customization: You can now define the Victim Name, Killer Name, and even a specific Item Name used in the death message.
2. New Database: Preset System
- Save & Load: No more repetitive typing! You can now save your favorite configurations as Presets for every category.
- Management UI: Added a dedicated Preset List for Join, Chat, and Death features.
- Delete Mode: Easily manage your storage by removing old or unused presets directly within the UI.
- Smart Dup-Check: Improved duplicate detection to prevent saving the same preset twice.
3. Optimized Logging System
- Detailed Records: Logs now show WHO triggered the event (Admin Name), the MODE used (Global/Private), and a Timestamp.
- Target Info: The log now displays the specific Target Selector (e.g., r=20, tag=staff) used for each broadcast.
- Wipe Utility: Added a "Wipe Logs" button to clear history instantly.
4. UI & Mechanics Improvements
- Universal Target Filter: Added "Target Filter" to Fake Death, making it consistent with Join and Chat features.
- Dropdown Sync: Fixed an issue where the "Cause of Death" dropdown would reset to the first option when loading a preset.
- Online Player Selector: All forms now include a dropdown to quickly pick online players instead of typing names manually.
- New Command: Added
/scriptevent hn:getto quickly receive all management items.
5. Technical Fixes
- Refined "Private Mode" prefixing (starts with [P]) to ensure clarity during testing.
- Improved script performance for smoother UI navigation.

