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ExtraBiomes

ExtraBiomes is a custom biome mod for minecraft bedrock edition adding loads of new biomes and features to the game.

File Details

ExtraBiomes_3.0.0-beta1.mcaddon

  • B
  • Oct 19, 2025
  • 9.82 MB
  • 165
  • 1.21.111+1

File Name

ExtraBiomes_3.0.0-beta1.mcaddon

Supported Versions

  • 1.21.111
  • 1.21.100

ExtraBiomes 3.0.0 Beta 1

3.0.0 Is the first beta release for the next version of Extrabiomes for Bedrock. This is the first beta on Bedrock with custom biome support, following the addition of caves and cliffs, as custom biomes were previously disabled between these updates.

To use this, Please enable the Upcoming Creator Features Experiment

The purpose of this beta

Now that I have a working prototype for modern Minecraft Bedrock, I would like some feedback, mainly on how biome size, placement feel, and freqency as the way custom biomes generate has been changed to a system where I have to manually override areas in vanilla biomes as opposed to having them generate alongside vanilla biomes, which has some undesired effects like weird blending between biomes, there is nothing I can do about this.

Changes

Known Issues

  • Client Side biome features need updating to the new format (grass colour, fog water colour, etc.)
  • Vanilla Animal variant tags need adding to custom biomes.
  • I have not addressed Items or entities yet. And so Lots of item interactions are broken, mainly shooting, and due to overrides made on a previous version, vanilla wolves will not have their variants or be able to wear wolf armour currently.
  • Sky islands currently generate, but Sky Cities do not

Full Changelog: https://github.com/finleyaubin/ExtraBiomes/compare/Bedrock-V2.0.2...Bedrock-V3.0.0-beta1