File Details
ExaDims_HUD_Radar.mcpack
- B
- Dec 27, 2025
- 775.15 KB
- 193
- 1.21.130+1
File Name
ExaDims_HUD_Radar.mcpack
Supported Versions
- 1.21.130
- 1.21.2
[Added] Advanced Logic & Tactical HUD
360° Tactical Directional HUD: Implemented a dynamic compass system that tracks targets relative to the player's facing direction using 8-directional tactical symbols.
Vertical Awareness Indicators: Added specific symbols (↑/↓) to indicate if detected ores or structures are above or below the player's current Y-level.
Dynamic Distance Metrics: Integrated real-time distance calculation displaying exactly how many meters (blocks) remain to the target.
[Added] Intelligent Scanning System
Ore Priority Ranking: The radar now automatically prioritizes high-value resources. Diamonds and Netherite Debris are displayed first, followed by Emeralds and Gold.
Pulse Visual Effect: Rare ores now feature a rhythmic "Pulse" color animation (Cyan/White) on the HUD to grab player attention during intense mining.
Structure Tracking: Expanded detection for major landmarks including Strongholds, Ancient Cities, and Nether Fortresses.
[Improved] Performance & Optimization
New "Ore Lock" Technology: Developed a persistent locking mechanism that keeps a specific rare vein on the HUD until it is successfully mined, preventing display flickering.
Cluster-Scan Algorithm: Optimized block detection to group ore veins together and calculate their center of mass, significantly reducing script processing load.
Mobile-First Optimization: Refined scanning intervals (40-tick cycles) to ensure 100% lag-free performance on mobile devices and low-end hardware.
[Fixed]
Fixed issues where the radar would occasionally track non-existent blocks at chunk borders.
Optimized memory usage for the "Locked Ore" cache syst
em per player.

