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EPPL - ExtendPistonPushLimit

A mod to increase Piston Push Limit from 12 blocks to infinity in Minecraft Bedrock Edition

File Details

v002

  • R
  • Apr 11, 2026
  • 53.20 MB
  • 531
  • 26.10+96

File Name

Extend-PistonPushLimit-for-MCBE.zip.mcpack

Supported Versions

  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114
  • 1.21.111
  • 1.21.101
  • 1.21.100
  • 1.21.94
  • 1.21.93
  • 1.21.92
  • 1.21.90
  • 1.21.82
  • 1.21.81
  • 1.21.80
  • 1.21.73
  • 1.21.72
  • 1.21.71
  • 1.21.70
  • 1.21.61
  • 1.21.60
  • 1.21.51
  • 1.21.50
  • 1.21.44
  • 1.21.43
  • 1.21.41
  • 1.21.40
  • 1.21.30
  • 1.21.21
  • 1.21.20
  • 1.21.2
  • 1.21
  • 1.20.80
  • 1.20.70
  • 1.20.60
  • 1.20.50
  • 1.20.40
  • 1.20.1
  • 1.20
  • 1.19.23
  • 1.19.20
  • 1.19.10
  • 1.19
  • 1.18.31
  • 1.18.30
  • 1.18.12
  • 1.18.10
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.2
  • 1.17.1
  • 1.17
  • 1.16.22
  • 1.16.21
  • 1.16.2
  • 1.16.1
  • 1.16
  • 1.15
  • 1.14.3
  • 1.14.2
  • 1.14.1
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9
  • 1.8
  • 1.7
  • 1.6
  • 1.5
  • 1.4
  • 1.2.13
  • 1.2.10
  • 1.2.8
  • 1.2.6
  • 1.2.5
  • 1.2.3
  • 1.2
  • 1.1.13
  • 1.1
  • 1.0.6
  • 1.0.5
  • 1.0.4
  • 1.0.3
  • 1
  • 0.16.2
  • 0.16

A note. This mod is not a texture/data pack, the installation instructions were described in the project description. This mod uses the byte patch method and its own "Mod Loader"

This attached file has the .mcpack extension, but in general it is just an archived GitHub repository (if you want, you can change the extension to .zip, and then you can use files from this archive, but it is recommended to use the GitHub repository because it will contain all the latest updates).
================
Added experimental support for LeviLaunchroid mod loader in partnership with TANGY009 (it does not support all versions of the game, only new ones), necessary ".so" libraries are located in the folder: <ROOT>\EPPL_for_LeviLaunchroid\prebuilt and you will need the file "libepplll.so " from the folder "arm64-v8a".

In the folder:
<ROOT>\Experimental_Hex-Offsets-Searcher_for_EPPL\!EPPL_AutoPatcher
there is an experimental autopatcher in Python launched via "Launch.bat". In theory, it supports almost all existing versions of Windows games of any architecture (x64, x86, ARM32) and versions that have pistons. This includes MCBE UWP, MCBE GDK, MCBE Win32-(McChinaDev/MCEE/OptiCraft/other exotics), including support for even the newest GDK versions.

The patch can be made either statically through the exe patch and the AutoModificator is thrown to turn on/off the mod at the right moment, or dynamically through the RAM patch right when the game is already running, which is useful for exe files with Themida encryption or the latest GDK versions if you use unencrypted game packages.