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End Remastered Port-Unoficial

Make your journey towards the End more challenging and engaging with End Remastered!
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End Remastered-V1.1

File nameEndRemastered.mcaddon
Uploader
Barbosa21Barbosa21
Uploaded
Oct 14, 2026
Downloads
124
Size
122.7 KB
File ID
9175960
Type
R
Release
Supported game versions
  • 26.50

What's new

End Remastered (Bedrock Port) – Changelog

Version 1.1

Added
- 16 new Eyes of Ender*(Black, Cold, Corrupted, Lost, Nether, Old, Rogue, Cursed, Evil, Guardian, Magical, Wither, Cryptic, Exotic, Undead and Witch), with the original textures. The Magical and Wither Eyes keep their animated item sprites.
- **Two new items:** Undead Soul and Witch Pupil, used to craft the Undead Eye and the Witch Eye.
- Three new recipes:
  - Exotic Eye: Bubble, Fire, Horn and Tube Coral, 2 Conduits, 2 Glow Ink Sacs and an Eye of Ender.
  - Undead Eye: Phantom Membrane, Bone, Undead Soul, Rotten Flesh and Ghast Tear.
  - Witch Eye: Eye of Ender + Witch Pupil (shapeless).


- How to obtain each eye, matching the original mod:
  - Desert Pyramid chests: Old Eye (15%)
  - Jungle Temple chests: Rogue Eye (40%)
  - Igloo chest: Cold Eye (70%)
  - Nether Fortress chests: Nether Eye (30%)
  - Buried Treasure: Black Eye (30%)
  - Abandoned Mineshaft chests: Lost Eye (20%)
  - Pillager Outpost chests: Corrupted Eye (30%)
  - Bastion Treasure: Cursed Eye (70%)
  - Woodland Mansion chests (10%) and Evokers (5%): Magical Eye
  - Elder Guardian: Guardian Eye (35%)
  - Wither: Wither Eye (two rolls at 90%)
  - Cleric villagers: Evil Eye, for 16 Emeralds + a Rabbit Foot (one use per trade, available from the Novice level)
  - Skeleton Horses: Undead Soul (25%)
  - Witches: Witch Pupil (10%)
  - Enchanting any item: 1 in 120 chance to receive the Cryptic Eye
- **Item descriptions:** every eye shows how to obtain it. The Eye of Ender now says it is used to locate the stronghold.
- **New End Portal Frame textures** and new pack icon.
- English and Portuguese (Brazil) translations.

Changed
- The End Portal needs 12 different Eyes (out of the 16). The same eye cannot be used twice in the same portal.
- The regular Eye of Ender no longer fits in the frames. It can still be thrown to find the stronghold.
- Placing a new eye on a frame that already holds a regular Eye of Ender removes it. Regular eyes already in stronghold portals are now removed automatically when you get near.
- Placed eyes are now part of the frame itself (one frame block per eye), instead of separate entities.

Fixed
- Placed eyes disappearing after `/kill`, explosions or travelling far away. They are now part of the block and stay in the portal permanently.
- Magical Eye not fitting in the portal and showing the old texture (the item had two different internal names).
- Purple texture on the regular Eye of Ender in stronghold portals.
- Wrong sources for some eyes. They now match the original mod (for example, the Cursed Eye comes from Bastion Treasure, and the Evil Eye comes from Clerics).
- Recipes now unlock and show up in the recipe book like vanilla recipes.
- Eye tooltips are applied to eyes obtained from chests, drops, trades and commands.

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