Elemental Weapons
Six magic weapons, each with a real scripted combat ability — not just a new skin. Every weapon also levels up from 1 to 5 as you fight, growing stronger the more you use it.
The Weapons
❄️ Frost Blade — Chills targets with Slowness + Mining Fatigue on every hit. Extinguishes burning enemies instantly.
⚡ Thunder Hammer — Chance to call down a lightning bolt on your target with every swing.
🔥 Blaze Saber — Sets targets on fire. Chance to erupt in an explosion that spreads flame to nearby hostile mobs.
☠️ Venom Fang — Poisons your target and heals you on every hit — true lifesteal.
💨 Wind Blade — Extra knockback, plus grants you a Speed boost on every hit.
🌌 Gravity Scythe — Highest base damage. Slows the target and pulls nearby hostile mobs toward the hit point — crowd control in a swing.
Weapon Leveling (New!)
Every weapon tracks its own XP, earned from landing hits. Levels 1–5, shown live in the item's name (★★★☆☆) and tooltip. Leveling up triggers a title card, sound, and particle burst. Higher levels make every ability stronger — longer freezes, higher lightning chance, longer burns, more lifesteal, stronger knockback, and a bigger gravity pull radius.
How to Get Them
- Frost Blade: Ice + Diamond Sword + Stick
- Thunder Hammer: 3 Iron Ingots + Gold Ingot + Stick
- Blaze Saber: Blaze Rod + Diamond Sword + Stick
- Venom Fang: Spider Eye + Iron Sword + Stick
- Wind Blade: 3 Feathers + Iron Sword + Stick
- Gravity Scythe: 3 Ender Pearls + Iron Ingot + Stick
Or spawn any of them instantly: /give @s elemental:frost_blade (swap the item name for any weapon)
Requirements
Requires Beta APIs enabled in your world settings (needed for the scripted abilities and leveling to work).

