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Dynamic HUD

Dynamic HUD keeps your screen clean and immersive by only showing hearts, hunger, hotbar, armor, XP, and mount health when you actually need them, with per-player settings, per-player coordinates, and OLED burn-in protection built in.
MCPEDL

MCPEDL

Description

Ever feel like your Minecraft screen is a little too cluttered? Dynamic HUD cleans things up by only showing HUD elements when you actually need them, giving you a more immersive experience where you can focus on the world around you instead of staring at bars and numbers. Every player gets to choose their own settings, so everyone plays the way they want.

What does it do?

Your hearts, hunger, hotbar, armor, XP bar, and mount health all stay hidden until something happens that you'd want to see them for. Then they pop up, stick around for a few seconds, and fade away again. Less clutter, more immersion.

Here's how each one works:

🎒 Hotbar: Pops up when you scroll through your slots. Hides when you stop.

❤️ Hearts: Shows up when you take damage, heal, or hold a weapon. If your health gets really low, they stay on screen so you always know when you're in danger.

🍗 Hunger: Appears when your hunger drops or when you're holding food. Stays visible when you're getting really hungry so you don't forget to eat!

🛡️ Armor: Shows when you're holding a weapon so you can see your protection at a glance.

🐴 Mount Health: When you hop on a horse (or any rideable mob), their health pops up briefly. If they take damage, it shows again.

⭐ XP Bar / Level: Only shows when you gain or lose a whole level. Heads up, this also controls the player locator bar in multiplayer since they share the same spot.

🗺️ Coordinates: Each player can toggle their own coordinates without needing the global gamerule turned on for everyone. Your position shows up in the top-left corner and you can pick from 7 colors to match your style: White, Light Gray, Dark Gray, Aqua, Green, Yellow, and Gold. Coordinates subtly shift by a couple of pixels every few minutes to help protect OLED screens from burn-in.

How do I change my settings?

You'll get a HUD Settings book automatically when you first join. You can also craft one, just put a Book on top of a Lapis Lazuli on a crafting table. Use the book and a menu pops up where you can set each element to:

  • Vanilla: Always visible, just like normal Minecraft
  • Dynamic: Only shows when it matters
  • Always Off: Completely hidden

You can also pick your coordinate color and set how long things stay on screen (4 to 10 seconds). Every player's settings are saved individually, your choices don't affect anyone else on the server.

Don't have your book handy? You can also use the following commands:

    • /hud:menu command to open settings without needing the book.
    • /hud:coords on/off command to toggle coordinates.

Is it laggy?

Nope! Dynamic HUD is built to be as lightweight as possible. It uses game events instead of constantly checking things, and it only runs for players who have something set to Dynamic. If all your settings are on Vanilla, the addon does absolutely nothing, zero performance cost. No experimental toggles needed either!

What do I need?

  • Minecraft Bedrock Edition v1.26.0 or newer
  • Both the Behavior Pack and Resource Pack need to be active (turning on one will automatically enable the other)

The Dynamic HUD Team

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