Dynamic difficulty plus.mcaddon
What's new
- The execution interval has been adjusted: it now runs every 60 to 240 ticks instead of every tick. This greatly reduces lag, though mobs may take slightly longer to upgrade.
- This version does not disable achievements.
- The creepers' extra explosion no longer increases block destruction damage.
- Spiders and endermen no longer receive the invisibility effect.
- Mobs now scale their health and base damage based on the armor you are wearing.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

