Dusty's World Border | New Features, Less lag, just better! | v1.19.1

Keeps players inside a set area with visible borders and custom effects. Great for servers, minigames, or adventure maps. Easy to set up and works in all dimensions.

File Details

DWB - 1.13.3.mcaddon

  • R
  • Apr 6, 2026
  • 528.82 KB
  • 291
  • 26.10+19

File Name

DWB - 1.13.3.mcaddon

Supported Versions

  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114
  • 1.21.111
  • 1.21.101
  • 1.21.100
  • 1.21.94
  • 1.21.93
  • 1.21.92
  • 1.21.90

Dusty's World Border Addon

Release Build v1.13.3

Added

  • Added a "Progressive Damage" option to the player toggles menu (Formula: Multiplier = 1 + (blocks outside / 10), capped at 10x).

  • Added a new "Current Settings" page (Paper icon) displaying detailed configuration including Center Position, Border Color, per-dimension Radius breakdown, and Progressive Damage system information.

  • Added a new tag command wb_selftest. This can be run manually and will trigger a console.log output for quick verification and debugging.

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Changes

  • Simplified the Main Menu layout to focus strictly on critical status indicators (Teleport, Damage, and Radius).

  • Moved the "Message" trigger status display from the main dashboard to the new "Current Settings" page to reduce clutter.

  • Significantly reduced tick usage during high-traffic scenarios, recovering roughly 4-5% of the total server tick budget during active gameplay.

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Fixed

  • Fixed a bug where Horizontal knockback adjustments failed to apply. Additionally resolved an issue where changing Vertical knockback incorrectly altered both Horizontal and Vertical values.

  • Corrected a logic oversight in the fallback code that was preventing proper functionality.

  • Corrected color coding in the "Lock interactions" dropdown menu; "Off" is now properly displayed in red (§c) and "On" in green (§a) to reduce confusion.

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Removed

  • Removed redundant code and unnecessary background processes to optimize script performance.