File Details
Dungeons Content Addon
- R
- Jun 10, 2026
- 146.21 MB
- 17.7K
- 26.20
File Name
DungeonsContentAddon.mcaddon
Supported Versions
- 26.20
Fixes
- fixed all villager merchants animations
- fixed the held position of mcd bows when using them
- adjusted the whips held position
- fixed the cauldron armor's bubble particles spawning when no cauldron armor is equipped
- Fixed the Haunted Caller AI
- Fixed the Haunter Caller's laughter sound pitch
- Fixed the Tiny Scourge
- Fixed the ????? not playing any animation
- Fixed Enchanted Mooshrooms not playing any animation
- fixed baby zombies not spawning in swamp biomes
- fixed blocks with missing textures (Some of these have been removed, renamed or updated completly,ID too)
- fixed all walls
- fixed the creeper pillar
- fixed the acacia lamp fence and wall models
- Fixed the ancient guardian music not fading away when the boss is defeated
- The guardians laser no longer has a red damage tilt when the mob gets damaged
- Fixed blaze spark particles not spawning
- Fixed the wraith casting duration to match the animation's duration
- Fixed the raccoon's name (Racoon > Raccoon)
- Fixed the Stone Ministrosity not having a spawn sound effect
Additions
- added gauntlets specific animations when attacking with them
- added 10 more captain modifiers for the raid banner
- Added Night Mode (Triggered by the raid captain as one of its many modifiers)
- Added Cowardice enchantment particles to the Scuttling Torment
- Added the Overgrown Temple (<small>A structure which replaces the previously removed "jungle_temple" cooler and bigger than before! </small><small>This structure still features the jungle abomination boss)</small>
- Enchanted Skeleton Horseman now have an enchantment glint applied on
- The long bow and the helmet Skeleton Horsemen have, are now enchanted
- added leaves on the Leapleaf model
- Added invulnerable state to the Ancient Guardian
- Added Witch Villages (This Village is found in the swamp biome, features witches)
- Updated the Corrupted Cauldron Arena
- Added the Obsidian Pinnacle (This structure features some spiders, cave spiders, mob spawners, web spiders, redstone golems and the Obsidian Monstrosity Boss.)
- Updated the ambush triggers visually
- Updated the Skeleton Horseman model and animations
- Added the fire scroll, scroll of heroism, enchantment scroll (not complete)
- Added missing fire on the gourdian armor's knees
Changes
- Scatter Mines now summons 3 mines around you
- Updated the Blast Fungus item description
- Added item descriptions to all artifacts
- Added more emojis
- Added the gilded tag to the items dropped by the Ancient Bosses
- Boot of swiftness is now 3D when held
- the achievement book now plays a sound when used
- the buzzy nest artifact has been renamed from Bee Nest to Buzzy Nest
- the buzzy nest artifact now plays an activation sound when used
- updated the villager mechants models to be more closer to the original ones
- updated the Wandering Trader model and animations
- The blast fungus artifact can now shoot 3 blast fungus projectiles instead of 1
- updated the Wind Caller model and animations
- updated the Mystic illager name from Mystic Illager to Mystic
- updated the Mystic model and animations
- Updated the Mystic ID from
mcd:end_illagertomcd:mystic - updated the Mage model and animations
- updated the Redstone Golem model and animations
- updated the Wooly Cow model and animations
- fixed the missing fire from the vengeful heart of ender death sequence
- updated the Cave Spider model and animations
- Updated the curious armor's model
- updated the player's animation controller to be better performant
- reduced the corrupted cauldron regeneration health points
- updated the gourdian armor's model
- updated the cauldron armor's animation
- updated the ruby and sapphire model + animation
- renamed the Blackstone sword to Nether Sword
- Updated the ID of the blackstone sword from
mcdp_v:blackstone_swordtomcd:nether_sword - Updated the Skeleton (Arcade) to be consistent with the other skeletons
- Updated the Stray (Arcade) to be consistent with the other skeletons
- Updated the Mossy Skeleton (Arcade) to be consistent with the other skeletons
- Updated the Armored skeletons to be consistent with the other skeletons
- the vengeful heart of ender's body is now luminous in the dark
- Updated the Enchanted Redstone Golem
- Slowed down the movement speed of the skeleton's walk animation
- updated the order of the totem of casting's counting sounds
- updated the Fungus Thrower model and animations
- updated the Zombified Piglins model and animations
- updated the Piglins model and animations
- updated the Silverfish model and animations
- Updated the Scuttling Torment to be consistent with the Silverfish
- The Scuttling Torment is now enchanted with Huge
- Updated the Solemn Giant Texture to match MCD
- changed the spawn rate of mobs
- reorganized some blocks in the creative inventory
- updated the jungle's fog
- updated the Arch Illager model and animations
- updated the Squall Golem model and animations
- Updated the Heart of Ender ID from
mcd:arch_visagetomcd:heart_of_ender - Leapleaves should now leap more often
- Updated the Thundering Growth model and animations
- Updated the Heart of Ender model and animations
- Updated the Arch Visage model and animations
- Updated the Heart of Ender's Behavior
- Updated The Arch Illager death sequence
- Updated the enchanted sheeps look
- Pets when summoned now produce smoke particles
- Enchanted Seravex's wings now have the enchantment glint
- Updated the enchanted Bee's appearence
- Updated the Ancient Guardian Awakening sequence
- Updated the Ancient Guardian behavior
- Updated the Wretched Wraith model and animations
- Updated the way the Wretched Wraith's death sequence works
- Updated the way Endersents summon Watchlings
- Fixed the blaze's eyes when having low health
- Blazes no longer stay glued on the floor, but now stay 4 pixels floating up
- All mobs spawned by bosses and minibosses now have spawn particles
- Updated the Geomancer pillar explosions
- Updated the Ancient Mine explosions
- Updated the Redstone/Stone/Glowing Ministrosities model and animations
- Updated the Skunk model and animations
- Changed the ID of the raccoon from
mcd:racoontomcd:raccoon - Updated the Raccoon model and animations
- Updated the Hedgehog model and animations
- Updated the Jungle Abominion model and animations
- Updated the Glowing Abominion model and animations
- Baby cow, dairy cow, moobloom now have an unique set of animations
- Updated the Mole model and animations
Removal
- Removed Armored Strays (Ranged and Melee) (This mob doesnt actually exists in the arcade version)
- Removed the Stray (Dungeons) (The Vanilla Stray has been updated to match the dungeons version of the stray, making this mob a duplicate with no purpose)
- Removed the Skeleton (Dungeons) (The Vanilla Skeleton has been updated to match the dungeons version of the stray, making this mob a duplicate with no purpose)
- mountaineers, iceologers and mystics no longer spawn in the End dimension
- Removed the "jungle_temple" (This was the structure that was spawning in the jungle biome sometimes with the jungle abomination, but had many wrong things, so it got removed)