Dungeons Content Addon

A very simple Add-On for Minecraft Bedrock Edition who aims to add Minecraft Dungeons' content to the game as accurate as possible.

File Details

Dungeons Content Addon

  • R
  • Jun 10, 2026
  • 146.21 MB
  • 17.7K
  • 26.20

File Name

DungeonsContentAddon.mcaddon

Supported Versions

  • 26.20

Fixes

  • fixed all villager merchants animations
  • fixed the held position of mcd bows when using them
  • adjusted the whips held position
  • fixed the cauldron armor's bubble particles spawning when no cauldron armor is equipped
  • Fixed the Haunted Caller AI
  • Fixed the Haunter Caller's laughter sound pitch
  • Fixed the Tiny Scourge
  • Fixed the ????? not playing any animation
  • Fixed Enchanted Mooshrooms not playing any animation
  • fixed baby zombies not spawning in swamp biomes
  • fixed blocks with missing textures (Some of these have been removed, renamed or updated completly,ID too)
  • fixed all walls
  • fixed the creeper pillar
  • fixed the acacia lamp fence and wall models
  • Fixed the ancient guardian music not fading away when the boss is defeated
  • The guardians laser no longer has a red damage tilt when the mob gets damaged
  • Fixed blaze spark particles not spawning
  • Fixed the wraith casting duration to match the animation's duration
  • Fixed the raccoon's name (Racoon > Raccoon)
  • Fixed the Stone Ministrosity not having a spawn sound effect

Additions

  • added gauntlets specific animations when attacking with them
  • added 10 more captain modifiers for the raid banner
  • Added Night Mode (Triggered by the raid captain as one of its many modifiers)
  • Added Cowardice enchantment particles to the Scuttling Torment
  • Added the Overgrown Temple (<small>A structure which replaces the previously removed "jungle_temple" cooler and bigger than before! </small><small>This structure still features the jungle abomination boss)</small>
  • Enchanted Skeleton Horseman now have an enchantment glint applied on
  • The long bow and the helmet Skeleton Horsemen have, are now enchanted
  • added leaves on the Leapleaf model
  • Added invulnerable state to the Ancient Guardian
  • Added Witch Villages (This Village is found in the swamp biome, features witches)
  • Updated the Corrupted Cauldron Arena
  • Added the Obsidian Pinnacle (This structure features some spiders, cave spiders, mob spawners, web spiders, redstone golems and the Obsidian Monstrosity Boss.)
  • Updated the ambush triggers visually
  • Updated the Skeleton Horseman model and animations
  • Added the fire scroll, scroll of heroism, enchantment scroll (not complete)
  • Added missing fire on the gourdian armor's knees

Changes

  • Scatter Mines now summons 3 mines around you
  • Updated the Blast Fungus item description
  • Added item descriptions to all artifacts
  • Added more emojis
  • Added the gilded tag to the items dropped by the Ancient Bosses
  • Boot of swiftness is now 3D when held
  • the achievement book now plays a sound when used
  • the buzzy nest artifact has been renamed from Bee Nest to Buzzy Nest
  • the buzzy nest artifact now plays an activation sound when used
  • updated the villager mechants models to be more closer to the original ones
  • updated the Wandering Trader model and animations
  • The blast fungus artifact can now shoot 3 blast fungus projectiles instead of 1
  • updated the Wind Caller model and animations
  • updated the Mystic illager name from Mystic Illager to Mystic
  • updated the Mystic model and animations
  • Updated the Mystic ID from mcd:end_illager to mcd:mystic
  • updated the Mage model and animations
  • updated the Redstone Golem model and animations
  • updated the Wooly Cow model and animations
  • fixed the missing fire from the vengeful heart of ender death sequence
  • updated the Cave Spider model and animations
  • Updated the curious armor's model
  • updated the player's animation controller to be better performant
  • reduced the corrupted cauldron regeneration health points
  • updated the gourdian armor's model
  • updated the cauldron armor's animation
  • updated the ruby and sapphire model + animation
  • renamed the Blackstone sword to Nether Sword
  • Updated the ID of the blackstone sword from mcdp_v:blackstone_sword to mcd:nether_sword
  • Updated the Skeleton (Arcade) to be consistent with the other skeletons
  • Updated the Stray (Arcade) to be consistent with the other skeletons
  • Updated the Mossy Skeleton (Arcade) to be consistent with the other skeletons
  • Updated the Armored skeletons to be consistent with the other skeletons
  • the vengeful heart of ender's body is now luminous in the dark
  • Updated the Enchanted Redstone Golem
  • Slowed down the movement speed of the skeleton's walk animation
  • updated the order of the totem of casting's counting sounds
  • updated the Fungus Thrower model and animations
  • updated the Zombified Piglins model and animations
  • updated the Piglins model and animations
  • updated the Silverfish model and animations
  • Updated the Scuttling Torment to be consistent with the Silverfish
  • The Scuttling Torment is now enchanted with Huge
  • Updated the Solemn Giant Texture to match MCD
  • changed the spawn rate of mobs
  • reorganized some blocks in the creative inventory
  • updated the jungle's fog
  • updated the Arch Illager model and animations
  • updated the Squall Golem model and animations
  • Updated the Heart of Ender ID from mcd:arch_visage to mcd:heart_of_ender
  • Leapleaves should now leap more often
  • Updated the Thundering Growth model and animations
  • Updated the Heart of Ender model and animations
  • Updated the Arch Visage model and animations
  • Updated the Heart of Ender's Behavior
  • Updated The Arch Illager death sequence
  • Updated the enchanted sheeps look
  • Pets when summoned now produce smoke particles
  • Enchanted Seravex's wings now have the enchantment glint
  • Updated the enchanted Bee's appearence
  • Updated the Ancient Guardian Awakening sequence
  • Updated the Ancient Guardian behavior
  • Updated the Wretched Wraith model and animations
  • Updated the way the Wretched Wraith's death sequence works
  • Updated the way Endersents summon Watchlings
  • Fixed the blaze's eyes when having low health
  • Blazes no longer stay glued on the floor, but now stay 4 pixels floating up
  • All mobs spawned by bosses and minibosses now have spawn particles
  • Updated the Geomancer pillar explosions
  • Updated the Ancient Mine explosions
  • Updated the Redstone/Stone/Glowing Ministrosities model and animations
  • Updated the Skunk model and animations
  • Changed the ID of the raccoon from mcd:racoon to mcd:raccoon
  • Updated the Raccoon model and animations
  • Updated the Hedgehog model and animations
  • Updated the Jungle Abominion model and animations
  • Updated the Glowing Abominion model and animations
  • Baby cow, dairy cow, moobloom now have an unique set of animations
  • Updated the Mole model and animations

Removal

  • Removed Armored Strays (Ranged and Melee) (This mob doesnt actually exists in the arcade version)
  • Removed the Stray (Dungeons) (The Vanilla Stray has been updated to match the dungeons version of the stray, making this mob a duplicate with no purpose)
  • Removed the Skeleton (Dungeons) (The Vanilla Skeleton has been updated to match the dungeons version of the stray, making this mob a duplicate with no purpose)
  • mountaineers, iceologers and mystics no longer spawn in the End dimension
  • Removed the "jungle_temple" (This was the structure that was spawning in the jungle biome sometimes with the jungle abomination, but had many wrong things, so it got removed)