Dungeons Train infinite

Survive an endless, procedurally generated dungeon train filled with dangerous enemies, unique wagons, powerful bosses, mysterious relics, loot, and upgrades as you fight to progress further.
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Dungeons Train V3.1.2 Online update

File nameDungeons_Train_v3.1.2_bedeock_26.52.mcaddon
Uploader
PanekoUwUPanekoUwU
Uploaded
Oct 14, 2026
Downloads
34
Size
298.3 KB
File ID
9180726
Type
R
Release
Supported game versions
  • 26.50

What's new

🚂 Dungeons Train v3.1.0 —  Online Update

 

Minecraft Bedrock 26.52

Creator: PanekoUwU

 

👥 Cooperative Multiplayer

 

- Added cooperative multiplayer support.

- All players share the same train and expedition progression.

- Enemy counts scale based on the number of players.

- Bosses become tougher depending on team size.

- Difficulty does not decrease when a teammate dies.

- Dead players enter Spectator Mode.

- Spectators remain eliminated until the entire team is defeated.

- A new expedition begins when all players die.

- Spectators no longer receive Scrap rewards.

 

🛡️ PvP Disabled

 

- The addon automatically applies "/gamerule pvp false".

- PvP is periodically checked to keep it disabled.

- Added extra protection against direct player-to-player damage.

 

🎨 Colored Player Names

 

- Each player receives a different name color.

- Makes teammates easier to identify during cooperative gameplay.

 

🎒 Updated Starter Kit

 

Players now receive their starter equipment directly in their inventory when starting a new world.

 

Starter Kit:

 

- Full Leather Armor Set (Helmet, Chestplate, Leggings, Boots)

- 1 Stone Sword

- 5 Bread

 

Starter equipment is also provided when beginning a new expedition.

 

🔧 Fixes and Improvements

 

- Preserved gradual difficulty progression.

- Updated both Behavior Pack and Resource Pack version labels to v3.1.0.

 

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Version Status: Experimental Cooperative Release

 

Cooperative features have been implemented but still require full in-game multiplayer testing, particularly player deaths, reconnections, and reward synchronization.

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