Dragons Awakening 1.2.0
What's new
Dragon's Awakening — Changelog
[1.2.0] — Major Content Update
✨ New Mobs
- Dragon Hatchling — A small baby dragon that roams The End. Fast and aggressive, drops Dragon Breath on death.
- Void Wraith — A ghostly flying enemy that inflicts Blindness on hit. Spawns as a guardian inside Dragon Shrines.
- Frost Elemental — A slow but tanky ice creature that slows players on every hit. Guards Frost Towers.
- Ember Golem — A massive fire brute that is permanently on fire and immune to all fire damage. Drops Blaze Rods and Lava Buckets.
🗡️ New Weapons
Nine new weapons across three dragon types, each with unique hit effects:
| Weapon | Type | Special Effect |
|---|---|---|
| Void Blade | Sword | Blindness + Levitation on hit |
| Frost Blade | Sword | Slowness + Mining Fatigue on hit |
| Inferno Blade | Sword | Sets target on fire + Weakness |
| Void Bow | Bow | Void-infused ranged attacks |
| Frost Bow | Bow | Frost-infused ranged attacks |
| Inferno Bow | Bow | Inferno-infused ranged attacks |
| Void Trident | Trident | Blindness + Levitation on hit |
| Frost Trident | Trident | Slowness + Mining Fatigue on hit |
| Inferno Trident | Trident | Sets target on fire + Weakness |
All weapons have 1500 durability and a glint enchantment effect.
🛡️ New Armor
Three full armor sets, each crafted from their respective dragon materials:
- Void Armor Set — Crafted from Obsidian. Total protection: 20.
- Frost Armor Set — Crafted from Packed Ice. Total protection: 18.
- Inferno Armor Set — Crafted from Magma Blocks. Total protection: 21. Highest protection in the game.
Each set includes Helmet, Chestplate, Leggings, and Boots.
🏰 New Structures
Three procedural structures that spawn around the player in The End dimension:
- Dragon Shrine — An obsidian altar with crying obsidian pillars, end rods, and a Dragon Egg centerpiece. Contains two chests and is guarded by Void Wraiths.
- Void Portal Frame — A crumbling obsidian portal frame with End Portal blocks at its core. Guarded by a Void Wraith.
- Frost Tower — A hollow blue ice tower filled with snow. A Frost Elemental and Dragon Hatchling guard the interior.
Structures spawn automatically as players explore The End, with a cooldown to prevent overcrowding.
⚗️ New Crafting Recipes
22 new crafting recipes added:
- 3 sword recipes (one per dragon type)
- 3 bow recipes
- 3 trident recipes
- 12 armor piece recipes (4 pieces × 3 sets)
- Dragon Totem recipe (carried over from v1.1)
🎨 Visuals
- Added 26 item and entity textures (all new weapons, armor pieces, and dragon variants)
- Void Dragon: deep purple texture with glowing magenta eyes
- Frost Dragon: icy blue texture with cyan glowing eyes
- Inferno Dragon: dark red texture with orange glowing eyes
[1.1.0] — Dragon Model Fix
🐛 Bug Fixes
- Fixed: Phase dragons were invisible in-game due to missing entity client files and textures
- Added
entity.jsonresource files for all three phase dragons linking them to the Ender Dragon model - Added colored 512×256 textures for Void Dragon (purple), Frost Dragon (blue), and Inferno Dragon (red)
- Fixed
itemUseOnevent for Dragon Totem — switched toitemUsefor correct activation
[1.0.0] — Initial Release
🐉 Core Features
- Ender Dragon Transformation — Upon death, the Ender Dragon splits into three Phase Dragons
- Void Dragon — Heavy melee damage, 150 HP
- Frost Dragon — Inflicts Slowness on hit, 150 HP
- Inferno Dragon — Fastest dragon, fire immune, 150 HP
- Dragon Soul — Rare item dropped by each Phase Dragon upon death
- Dragon Totem — Craftable artifact granting 30 seconds of Levitation, Strength III, Resistance II, and Fire Resistance
- Boss health bars for all three Phase Dragons
- Server-wide announcements when dragons spawn and die
- Dragon Soul automatically distributed to all players in the dimension upon full victory
This mod has no additional files

