Description
⚠️ DO NOT HIDE (DNH) - Psychological Horror Stalker Add-on
"You feel an overwhelming sense of dread... Someone is watching your every move from the darkness. Whatever you do... DO NOT LOOK BACK."
Do Not Hide (DNH) is an intense psychological horror add-on for Minecraft Bedrock Edition. Designed to create constant tension, paranoia, and dynamic jumpscares, this add-on introduces a variety of intelligent horror entities that stalk you from the shadows, react to your line of sight, haunt your home, and aggressively hunt you down.
👁️ Key Features
Line-of-Sight AI Mechanics: Entities react when you look at them—some freeze in place, others scream and chase, while some silently teleport right behind your back.
Proximity-Based Spawning System: Staying near glass windows, wooden doors, or dense forests triggers context-aware horror events over time.
Block-Breaking Chasers: Aggressive stalkers smash through solid blocks to break into your shelter.
Dynamic Audio & UI Alerts: Spine-chilling dynamic sound triggers, actionbar distance trackers, and red warning messages.
Nightmare Sleep Restriction: Prevents players from safely skipping the night by spawning nightmares when attempting to rest.
👺 Stalkers & Creatures Guide
🪟 Proximity-Based Entities
These creatures lurk around specific structures in your world:
Window Stalker & Window Watcher (dnh:window_stalker / dnh:window_watcher): Spawns outside glass blocks if you stay nearby for 3 minutes.
Door Stalkers (dnh:door_stalker / dnh:door_stalker_2 / dnh:wall_door_stalker): Spawns near doors after 4 minutes. Inflicts vision distortion, blindness, and night-vision glitches when you get too close.
Tree Stalker (dnh:tree_stalker): Stalks you inside dense tree foliage and leaves after 7 minutes.
🏃 Random & Aggressive Stalkers
Yelling Creature (dnh:yelling_creature): The ultimate nightmare. Making eye contact instantly triggers a blood-curdling scream and a 25-second red alert: "do not hide just run!". After a 2-second pause, it enters rage mode, running straight at you while breaking any blocks in its path.
Behind Stalker (dnh:behind_stalker): Teleports silently right behind you. Looking directly at it triggers an instant jumpscare!
Billboard Stalker (dnh:stalker): Freezes when you stare at it and displays real-time distance tracking in your actionbar (he is X blocks away). Disorients you with darkness and slowness effects.
Luster (dnh:luster): Plays eerie music when spotted. You have 4.8 seconds to prepare before it launches an aggressive chase phase.
Fade Chaser & Fade Stalker (dnh:fade_chaser / dnh:fade_stalker): Ghostly stalkers that fade into view, blinding your vision with pitch-black darkness upon contact.
Cave Stalker (dnh:cave_stalker): Lurks deep underground. Disappears with a scary ambient sound if you approach within 3 blocks.
Sleep Stalker (dnh:sleep_stalker): Spawns directly in front of your bed when attempting to sleep with a warning: "you can't rest now something is watching you".⚙️ Installation & Requirements
To ensure all custom JavaScript behaviors and entity events function properly:
Download both Behavior Pack (BP) and Resource Pack (RP) (.mcaddon or .mcpack).
Activate both packs in your World Settings.
CRITICAL: Enable the following Experimental Gameplay toggles in your world:
Beta APIs (Required for Script API @minecraft/server)
Play in Survival Mode for the best horror experience!
📜 Credits & Author Info
Add-on Author: onmoretime
Platform: Minecraft Bedrock Edition (Android, iOS, Windows 10/11, Xbox, PlayStation, Switch)
Engine: Script API (@minecraft/server)




