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Custom Stands— JoJo Addon

An addon that adds custom stand ideas I can think of, rather than canon stands from JoJo's Bizzare Adventure.
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Custom Stands Addon.mcaddon

File nameCustom Stands Addon.mcaddon
Uploader
atmanning404atmanning404
Uploaded
Oct 11, 2026
Downloads
189
Size
5.1 MB
File ID
9140273
Type
R
Release
Supported game versions
  • 26.50

What's new

VERSION 1.51

 

Sleepless has been buffed:
• Increased the hitboxes of Sleepless' beams.
• Reduced the startup time when firing beams.
• Increased the damage dealt by Second Dimension and accordingly increased its cooldown.
• All abilities of Sleepless, with the exception of the first beam's sneak variant, now deal true damage.

• Fixed the bug with Hamon Charges being incorrectly applied when you gain Hamon.

• Fixed the bug with the Pillar Stone Mask bugging when the Pillar Man spec is applied.

• Fixed the error with vampires being able to spawn everywhere, including the Nether and End.

• Increased the spawn rate of some items, such as the Stone Mask in Woodland Mansions and the Removal Disc in Strongold Corridors.

• Reduced the time the Pillar Man transformation takes by one second.

• Pillar Man's 'Absorb the Target' skill now deals true damage.

• Twilight Foliage Requiem has been buffed:

Slashes:
• The kick after the two claw slashes now adds 40 peacefulness on hit instead of 15.
• The attacks deal more damage now:
The first slash deals 10 damage(11 Hamon to undead) instead of 8, the second slash deals 11 damage instead of 9, and the kick deals 13 damage(15 Hamon to undead) instead of 11.

Cape Guard:
• Now, it entirely negates electric damage from other stand abilities (like Stalker's electric field).

Tail Tendril:
• Increased the maximum health from 30 to 48.

Jackbox has been buffed:

ACT 1:
• Coin bite now gives the target 4 coins instead of 3.

ACT 2:
• The claw attack inflicts slowness for an additional second.

• Transmuting a foe's limb into coins now gives them 20 coins instead of 16.
• The negative status effects inflicted by having coin limbs are improved as such:
• They last for an additional second after the effect ends.
• Mining Fatigue (coin arm) is now level 6 instead of level 5.
• Weakness (coin arm) is now level 5 instead of level 4.
• Slowness (coin leg) is now level 5 instead of level 4.

ACT 3:
• Increased the cooldown for Accelerating Rebound Coin from 6 to 8 seconds.

• The coin ricochet limit has been increased to 150.

• Coin shot has been sped up. Instead of taking 18 ticks to start, it now starts in 12 ticks.

• The coin wall has higher durability when you summon it in ACT 3. Also, by destroying all active coins in the usual fashion(sneaking with the item to dispel Jackbox ACT 3), you can detonate the coin wall, flinging 35 coins outward.

• You can now use an alternate version of Accelerating Rebound Coin by sneaking while using the skill. Jackbox will create a coin, allowing it to rebound between its hands. The longer you charge it for, the more damage it will deal when released. However, if you charge it for too long, you will begin to take damage due to the velocity of the coin rebounding between the stand's hands becoming too much for even it to withstand (and the damage being reflected onto you accordingly).



Cows Overhead:
• Increased the damage of the kick in Bismuth Beatdown from 9 to 10.
• Slightly increased the hitbox of the kick.


Dim Simoom:
• Reduced the cooldown of Sandstorm from 37 seconds to 33 seconds.
• Decreased the duration of Paranoia-Inducing Sand Storm from 36 seconds to 30 seconds. The cooldown has been reduced from 95 seconds to 80 seconds.


Ultimate Life Form:
• Increased feather shot damage from 5 to 7.
• Increased the cooldown of the feathers from 4.3 seconds to 7 seconds.

• Reduced the maximum flying speed and slightly reduced the rate at which you gain speed while flying.

Envy's Requiem has been buffed:
Tail Barrage:
• Increased the attack radius of Tail Barrage.
• Increased the envy duration extension of the tail barrage hits. The attack extends the victim's envy duration by three times as much as it did before if they are experiencing Malicious Envy, and six times as much as before if they're afflicted by Benign Envy.

• Decreased the startup time for the haymaker.

• Decreased the damage you take from using your abilities while under the effects of self-envy from 4 to 3.

Envy Shield:
• Withdrawing the stand now instantly detonates your shield.


Wet Cuss:
• Adjusted the trajectory of the splash attack.
• Fixed the bug with the puddle trap not launching the foe into the air. The height it propels them now depends on the damage it deals.

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