So the combat tagger add a combat system and and
add tag
to each the attacker and the victim so the tag to
use for the attacker is combat_attacker and the same
for the victim so it's combat_victim and then the spawn
Protection is a tag where no damage can be dealt
so you put in a command block
EX.
/tag @a[tag=spawn,rm=101] remove spawn
and then add a command block to add the spawn tag
would be /tag @a spawn [r=100]
there is also a spawn wall in a 50 block radius of spawn
and to have it appear is by doing
/scriptevent combat:setspawn
and it adds a 50 block radius where people can no go
in wall in combat and it shows a red laser wall
and will say in chat your still in combat in red text
Your still on combat
A reminder of all the commands are
Commands
First give yourself permission:
/tag @s add spawn_admin
Set your first spawn:
/scriptevent combat:setspawn
Add another spawn without removing the others:
/scriptevent combat:addspawn
Remove the spawn closest to you:
/scriptevent combat:removespawn
Remove ALL spawns:
/scriptevent combat:clearspawns
Each spawn has its own 50-block protection radius
and red visual barrier.
No blocks are placed or destroyed

