promotional bannermobile promotional banner

Cloudrain Stalker

Three stalkers that hunt by sight, blinking and sound, with fake-player disguises, 4 escalating phases, boss bars and a hidden Horror Director that links them all.
20273.jpg

20273.jpg

20272.jpg

20272.jpg

20643.jpg

20643.jpg

20642.jpg

20642.jpg

20645.png

20645.png

Description

🌧️ CloudRainStalker V5-AnimationUPD

They look like players. Until they don't.

Three stalkers live in your world as fake players: real name tag, real "joined the game" message, even chat. Walk too close and they twitch, flicker, scream, and morph into monsters.

⚠️ Upgrading? Remove or disable all older Cloudrain Stalker versions first. They share the same entity IDs and will conflict.


🎭 The Disguise β†’ Transformation

Human form: every non-hostile stalker looks like a normal player (standard model), wanders, and chats things like <Mira_x> did you hear that?

They notice you when:

You are Noticed within
🀫 Sneaking 5 blocks
🚢 Walking or standing 10 blocks
πŸƒ Sprinting 16 blocks

You must stay in range for about a second, walls block detection, and punching one reveals him instantly. Sneak past at 6 blocks and he never knows you were there.

The transformation (new!): he freezes, turns to face you, convulses, flickers in and out, smoke and soul wisps leak off him, a scream plays, and he bursts into his monster form with a camera shake: "…that was never a player." Only then does he go hostile.


πŸ‘οΈ The Stalkers

πŸ”΄ Cloudrain: reacts to your eyes

Every encounter plays out differently: he teleports behind you, appears face to face, blinks (vanishes, footsteps creep closer, then he's there), or retreats and goes back to looking human.

Phase Name Damage Special
I The Watcher 2 hearts Often just retreats
II The Hunter 3.5 hearts Snuffs out your torches
III The Nightmare 5 hearts Sky darkens, blindness pulses
IV CLOUDRAIN 7 hearts Lightning storm, sonic boom

He grows the more you look at him and the more chases you survive. Monster form: tall, thin, arms to his knees, horns and a torn cloak. Red glowing eyes, blood mist, and a glitchy flicker.

🟠 Sundown: a living statue

He only moves when you are not looking. Look at him: he freezes solid. Look away: he sprints and hits for 4-7 hearts, speeding up every 45 seconds. Stare too long and your eyes burn: forced blinks black out your screen while he closes in. Spawns at sunset, burns away at dawn. Monster form: a hulking, cracked, ape-like statue with burning sockets and drifting embers.

πŸ”΅ Hollow: blind, hears everything

He doesn't care where you look, only how much noise you make. A live Noise meter shows it: sprinting and jumping are loud, sneaking or standing still is silent, mining, building and fighting cause big spikes. Stay quiet for 8 seconds and he loses you. He can fire a sonic boom (6 hearts) after a 2-second wind-up. Break line of sight to dodge it. Lurks in caves. Monster form: starved and very tall, ribs sticking out, soulfire at his feet.


😱 The Horror Director + FEAR Meter

A hidden director links all three into one escalating story. Real, hostile stalkers near you raise your FEAR, shown above your hotbar:

FEAR [β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘] afraid β–²

Fear Stage What happens
35+ uneasy Whispers
60+ afraid Creepy sounds behind you
80+ terrified Darkness pulses
85+ hunted Another stalker is sent after you
100 BREAKING Blackout

πŸŒ™ Fear builds at night. Daylight calms you fast. Hiding works too: it drains 1.5/s while you move, 3/s while you sneak or stand still. Fake players never raise fear, so they can't give themselves away. Stalkers sent by the Director find you from afar.


✨ Atmosphere

  • Custom 3D models, redesigned skins, and particle effects on every stalker
  • "joined the game" / "left the game" messages, Java-style advancements, boss bars
  • Creepy fog, heartbeat, phantom footsteps, camera shake, title cards, thunderstorms
  • Custom death messages and loot (ender pearls, echo shards, blaze rods and more)

πŸŒ™ Spawning

  • Cloudrain: rare, at night in the overworld
  • Sundown: mostly at sunset
  • Hollow: underground, in caves
  • Only one stalker type is active near you at a time, and they always start out disguised

πŸ“₯ Installation

  1. Download the .mcaddon and open it
  2. Create or edit a world
  3. Enable both the Behavior Pack and the Resource Pack
  4. Play at night, explore a cave, or use a spawn egg

⌨️ Commands

  • /summon stalker:stalker / stalker:sundown / stalker:hollow
  • /scriptevent stalker:phase 1-4: set nearby Cloudrain phase (testing)
  • /scriptevent stalker:sundown / stalker:hollow: spawn a hunter near you
  • /scriptevent stalker:director on | off | status | reset | hud on | hud off | help
  • /scriptevent stalker:fx on | off: entity particle effects

βš™οΈ Customize

Settings are at the top of main.js, sundown.js, hollow.js and form.js: spawn rates, damage, detection ranges, fear drain, fake player names, lightning and more. Skins: stalker_human.png, sundown_human.png, hollow_human.png (disguise) and stalker.png, sundown.png, hollow.png (monster) in the resource pack's textures/entity/ folder. Any 64x64 classic-arm skin works.

⚠️ Good to Know

  • Phase IV lightning can start fires. Set CLOUDRAIN_LIGHTNING = false in main.js to turn it off
  • Typed chat does not wake stalkers (that needs Beta APIs). Walking, sprinting, noise and punching do
  • Players on the "minimal particles" setting will see fewer effects
  • Difficulty and armor change the damage you take
  • Requires Minecraft Bedrock 1.21.50 or newer. Stable scripting API, no experiments needed

πŸ“ Changelog

  • V5-AnimationUPD: Human disguise + transformation animation, new detection rules (sneak 5 / walk 10 / sprint 16), always-disguised spawns, Director stalkers hunt from afar
  • V4.5: Entity effects (glowing eyes, embers, soulfire, blood mist)
  • V4.4: Custom 3D models
  • V4.3: Redesigned skins
  • V4.2.1: Fairer fear drain
  • V4.2: Visible FEAR meter, shared HUD
  • V4.1: Horror Director, standalone release
  • V3.2: Hollow Stalker
  • V3.1: Sundown Stalker
  • V3: Phase IV CLOUDRAIN
  • V2: Phases, tricks, disguise, advancements
  • V1: Look-at-him teleport chase

πŸ’¬ Feedback

Found a bug? Leave a comment with your Minecraft version and how the stalker spawned. It helps a lot!

The Cloudrain Stalker Team

profile avatar
  • 1
    Projects
  • 87
    Downloads