Cleanup System
Reliable arena resets for Minecraft Bedrock. Define an arena, save a baseline, and restore it after fights or builds, with no manual rebuilding.
Features
- Simple baselines: save an arena with a single set command
- Place and break restoration: the core of the pack, reverting player block placements and breaks
- Explosion support: a dedicated heavy-restore path repairs blast damage (slower, see Notes)
- Safe player handling: players are held in protective cells during cleanup, then returned to solid ground
- Admin toolkit: list, status, force clean, recovery, and RAM usage estimates
- Bot support mode (experimental): optional handling for untracked placers such as bots or GameTest
- Built for servers: designed for multiplayer and minigame-style setups
Recommended Arena Size
- 150×150: safest and most thoroughly tested
- 200×200: the largest recommended size, but untested. Expect higher memory use, and very large or tall arenas may be refused if they exceed the pack's RAM limits.
Requirements & Notes
- Bedrock Script API behavior pack (see pack dependencies)
- Run
/cleanup:helpin-game for the full command list - Explosion and heavy-mode cleans are slow. Depending on blast size and arena size, expect roughly 2-15 minutes. The pack is designed mainly for place and break restoration, and explosion support is a bonus.
- Medium-weight add-on: expect noticeable RAM usage on larger arenas
License
All Rights Reserved. You may use Cleanup System on your own worlds and servers, let players join them, and showcase gameplay (recording, streaming, screenshots). Redistribution, modification, reverse engineering, and commercial use are not permitted without written permission. See the LICENSE file in the pack for full terms.

