Claims & Clans by SanoTheGreat

Clan Overhead and Clan Chunks Claim
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Description

Claims & Clans by SanoTheGreat

FTB Chunks/FTB Teams-style land claiming for Bedrock, built to actually 
survive real server versions — no custom chat commands, no forms UI, 
just native Minecraft tags. If your server's scripting API is missing 
an event or two (a lot of them are), this add-on degrades gracefully 
instead of breaking outright.

Features

🏰 Clan-based land claiming — claim a chunk (16×16, full height, 
bedrock to build limit) and it's yours. Anyone outside your clan is 
blocked from breaking, placing, or using chests/furnaces/doors/etc. 
inside it.

⚔️ PvP safe zones — outsiders can't attack players standing inside 
that player's own clan's claimed land. Same-clan PvP is untouched; 
step outside a claim and it's normal open PvP again.

👑 Leader-only claiming — only a clan's designated leader can claim 
or unclaim land. Regular members build and use containers freely 
inside land their clan already owns — they just can't expand or 
shrink the claim themselves.

🪄 Self-managing Claim Wand — the leader's wand is issued automatically, 
no crafting or /give required. It's bound to them by name (a stolen 
or misplaced copy is destroyed on sight rather than left usable by 
someone else), destroyed instantly if thrown away or dropped on 
death, and the leader is topped back up to one automatically the 
next time they're online — no manual intervention needed either way.

🏷️ Overhead nametags — every player's clan shows above their head, 
member or leader, at a glance. No menu, no command needed to check — 
just look at them.

🛡️ Server admin bypass — a single invisible tag grants full override 
access for staff (build anywhere, including other clans' land), with 
zero effect on their nametag.

⚙️ Built on vanilla /tag — clan assignment goes through Minecraft's 
native command system, not scripted chat interception, so setup works 
even on server versions with a limited scripting API surface.

Admin setup

Assign clans with the vanilla /tag command — no in-game menu needed. 
Each player gets exactly one tag:

  /tag PlayerName add clan1leader   → Clan 1's leader
  /tag PlayerName add clan1         → regular Clan 1 member
  /tag PlayerName add serveradmin   → staff override, any clan

To move someone, remove the old tag and add the new one:

  /tag PlayerName remove clan1
  /tag PlayerName add clan2

Clan display names (shown on nametags/banners instead of "Clan 1") 
are set in BP/scripts/clans.js — easy to rename without retagging 
anyone.

Player guide: claiming land

1. Only clan leaders can do this — members skip straight to building 
   once land is claimed.
2. Stand in the chunk you want to protect.
3. Right-click with your Claim Wand → claimed for your clan.
4. Each leader can personally claim up to 50 chunks (configurable in 
   clans.js). Claiming a chunk someone else's clan already owns just 
   fails with a message — no overlap possible.

Player guide: unclaiming land

1. Stand in the chunk you want to release.
2. Sneak (crouch) + right-click with your Claim Wand → unclaimed, 
   and that slot is freed back up toward your 50-chunk limit.
3. You can only unclaim chunks your own clan owns.

What protection actually does

- Breaking/placing blocks, using chests/furnaces/doors/etc.: blocked 
  for anyone not in the owning clan, with an on-screen warning.
- PvP: outsiders can't land hits on you while you're standing in your 
  own clan's land.
- A small banner names the landowner whenever you cross into or out 
  of claimed territory, so you always know whose ground you're on.

Known limitations

- No crafting recipe for the Claim Wand (auto-issued only, by design)
- No explosion/fire/mob-griefing protection — player actions only

Credits

Made by SanoTheGreat

The Claims & Clans by SanoTheGreat Team

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i love coding and minecraft gago kaba?