Chunk Damage v1.0.0
What's new
v1.0.0 — Initial Release
- First public release of Chunk Damage
- Damage-triggered chunk marking with color-phase countdown (green → yellow → orange → red)
- Two modes: Normal (countdown) and Instant (immediate destruction)
- Phase-based sound cues (bell, blaze breath, fuse)
- Silent mode with 3 message levels
- Admin command:
/blzmstr:chunk <normal|instant|silent> - Multi-dimension support (Overworld, Nether, End)
- Automatic cleanup of leftover entities on world load
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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