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Cb Time stop

You can stop time now

File Details

time pause v1. 2

  • R
  • Dec 27, 2025
  • 525.34 KB
  • 5.1K
  • 1.21.130+1

File Name

time pause.mcpack

Supported Versions

  • 1.21.130
  • 1.21.124

​Changelog v1.2 (Latest Update)

​✨ New Features

​Floating Items: Dropped items (blocks, tools, etc.) now freeze in mid-air exactly like projectiles.

​Absolute Position Locking: Fixed the "jitter" or "drooping" effect on arrows. Projectiles and items are now locked to their exact X, Y, Z coordinates every tick.

​Immediate Capture: Arrows and items thrown while time is paused are now captured instantly (0-tick delay), preventing them from moving slightly before freezing.

​🛠️ Bug Fixes

​Fixed Crash: Removed the entityHitEntity event which was causing TypeError: cannot read property 'subscribe' of undefined.

​Fixed Damage: Mobs now correctly deal 0 Damage and 0 Knockback (via Weakness 255) while time is stopped.

​Fixed Velocity Loss: Projectiles now correctly remember their speed when time resumes.

​📝 Notes

​Liquids: Water and Lava flow cannot be paused due to Bedrock Engine limitations.

​Optimization: The script now cleans up memory maps automatically when time resumes.

​Changelog v1.1

​Added: Support for projectile freezing (Arrows, Snowballs, Tridents).

​Added: Sound effect (random.totem) when toggling time.

​Changed: Switched to gamerule doDaylightCycle to stop the sun/moon.

​Changed: Added gamerule randomTickSpeed 0 to stop fire spread and crop growth.

​Changelog v1.0

​Initial Release: Basic Time Stop functionality using the Clock item.

​Mob Freeze: Uses Slowness 255 to stop AI movement.