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Bounty Event System (Achievements Friendly)

Automatic bounty hunts every 15 minutes. Track targets, earn rewards, and dominate survival PvP.
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Description

๐Ÿ“ฆ BOUNTY EVENT (ACHIEVEMENTS FRIENDLY)

โš ๏ธ NOTE: BETA API MUST BE ON

โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”

๐ŸŽฏ Bounty Event adds automatic hunt events to your world!

Every 15 minutes, a random player is selected as the PREY/TARGET. Hunters must track down and eliminate the target before they escape.

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โš”๏ธ HOW IT WORKS

โฐ Every 15 minutes:
• A random player is chosen as the Prey
• The hunt begins immediately
• All hunters are notified of the target

๐Ÿ† Reward Conditions:
• The hunt continues as long as the Prey is alive
• Popping a totem does NOT end the event
• The hunt only ends when the Prey runs out of totems and dies
• The player responsible for the final elimination receives the reward

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๐Ÿ› ๏ธ ADMIN FEATURES

๐Ÿชจ Use Bedrock (Admin Access) to manually operate the event:
• Start a bounty event manually and change the time interval
• Select a target manually
• Manage events for special occasions, tournaments, or server activities

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๐ŸŽฎ FEATURES

โœ” Automatic bounty events every 15 minutes
โœ” Manual admin controls using Bedrock
โœ” Random prey selection
โœ” Reward system included
โœ” Totem-aware hunt tracking
โœ” Great for PvP and survival worlds
โœ” Perfect for SMPs and anarchy servers
โœ” Lightweight and easy to use
โœ” Achievements Friendly

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๐Ÿ’ฅ Every 15 minutes, someone becomes the target.

The hunt doesn't end with a pop.

It ends when the Prey has no more totem left.

Hide. Fight. Run.

Because when your name appears...
the entire server is coming for you.

The Bounty Event System (Achievements Friendly) Team

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