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Bonnie's Source Engine

Inspired by the Source Engine, it brings a variety of blocks that help your map come to life! Making your minigames will become simple. Comes with preset assets as well from my own maps

File Details

demo release 0.4

  • R
  • May 23, 2026
  • 1.84 MB
  • 165
  • 26.20

File Name

Bonnie's Source Engine.mcaddon

Supported Versions

  • 26.20

+ Brand new custom UI for the blocks!
+ All of the sections are now their own unique tabs! What you really need is the Class tab to edit the blocks, the rest are for more advanced block communications.

~ added back the new rabbit model that mojang removed. I love bunnies and i love the new model, more alive than what we had before.

+ Added Building Tools:

  • Destroy
  • Fill
  • Copy
  • Rotate
  • Shape
  • Displace (straight out of the source engine!)
  • Engine Locator (Shows you all existing engine blocks that have been saved. Allows you to teleport to them instead of look for them!)

+ Added Plushies: 

  • Plushie of myself
  • Plushies of a few friends
  • And a few more!

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~ Made inventory groups, all blocks are now in their own expandable group just like vanilla block types are in creative mode.
~ Optimizations to the gluon gun.
~ Fixed Tau Cannon's Beam
+ Added particles to the Glock 17, and Magnum 357

~ Corrections to emissive textures for weapons and blocks

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+ Added Shaders! (Vibrant Visuals Only)
+ Added Coloured Lighting! (Vibrant Visuals Only)
+ Made water more realistic (Vibrant Visuals Only)
+ Added Dynamic Lighting (The light is coloured in Vibrant Visuals Only)
=================================

+ Added /set_spam_message <string> (set a custom anti-spam message!-)

+ Added /reset_spam_message (-or set it back to the default one!)

Additions to the /brr command:


+ Added hide_usernames (hides everyone's usernames. useful for hide and seek games without sneaking!)

+ Added dynamic_lights (through here you can toggle this feature!)

+ Added randomize_usernames (something fun. sets your username to something random)

The following additions below are ALL effective ONLY in adventure mode! (allows for better control over what people can do)

+ Added can_hit_entities
+ Added can_hit_players
+ Added can_open_containers

+ Added can_use_buttons
+ Added can_use_candles
+ Added can_use_daylight_sensors

+ Added can_use_doors
+ Added can_use_incompatible_respawns
+ Added can_use_itemframes

+ Added can_use_jukebox

+ Added can_use_levers

+ Added can_use_noteblocks

+ Added can_use_pots

+ Added can_use_pressure_plates

+ Added can_use_redstone_components

+ Added can_use_shelves

+ Added can_use_trapdoors

+ Added can_use_all (with this you decide if all of these are true or false)

 


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Coming soon:
- TF2 game logic blocks.

- Something special

- 3 new weapons.