BoFakePlayer.mcaddon
What's new
[1.1.0] - 2026-08-01
Added
- Added coordinate look controls. The management UI and
/xiaobo:fp_lookat <id or name> <x y z>can now make a fake player look at absolute or~relative coordinates in the same dimension. - Automatic attack now scans inventory and hotbar slots 0-35, equips the weapon with the highest normal melee damage, and includes Sharpness damage. Ties keep the selected weapon, then prefer the lower slot.
- Automatic mining now remembers the held tool category. When a tool is exhausted, it selects the tool of the same category with the most durability remaining from inventory and hotbar slots 0-35.
- Added an operator repair UI for read-only isolation. While the system is isolated,
/xiaobo:fpsetor/xiaobo:fp_recoverycan select an exceptional fake-player record or a tagged orphan entity, remove it after a second confirmation, and automatically retry startup recovery.
Changed
- Repair operations now use a recoverable lifecycle, allowing an interrupted repair to continue on the next startup.
- The repair UI distinguishes repairable targets from unreadable underlying state. It will not guess which data to delete when the catalog or transaction A/B banks are corrupt.
Fixed
- Fixed vertical look calculations when a fake player looks straight up or down.
- Fixed imprecise fake-player spawn positions by teleporting the player to the exact requested coordinates after spawning.
Upgrade Notes
- The behavior pack, resource pack, modules, and BP-to-RP dependency versions are now
1.1.0. - Replace both the BP and RP when upgrading so their dependency versions remain consistent.
- Deleting a target through read-only isolation repair permanently discards its items, experience, snapshots, and settings. Back up the world before proceeding.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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