Bob The ToolBox Version 1
What's new
Changelog
v1.0 — Initial Release
First public release of Bob the Toolbox!
Added
Bob the Toolbox: a voiced, interactive helper entity with idle and talking states
Full build progression:
Initial resource gathering goal with in-progress action bar tracking
Reward hand-out on completion, leading into the next stage
A day/night sleep cycle — sleep through the night to trigger Bob's next appearance
Crawl space building goal (trapdoors + planks)
Basement building goal
Two scripted "visitation" countdown events, each with its own voiced audio cue and live action-bar countdown
Vister Safe, a fleeing entity that appears when the first visitation countdown ends
A hide-and-seek encounter after the basement is built: Vister Safe hides somewhere in your house, with a timed search window
A hostile lookalike entity that appears in place of Vister Safe if she isn't found in time
Custom sounds for every major story beat (task instructions, countdowns, and event stings)
Debug/recovery command (!bobresetcrawlspace) to reset a stuck crawl space stage if needed
Notes
This is a first release — if you run into anything that doesn't trigger correctly (audio without the expected action bar, missing items, etc.), please report it so it can get fixed quickly.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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