File Details
Better Vanilla Combat V2.0
- R
- May 4, 2025
- 108.74 KB
- 9.8K
- 1.21.73+3
File Name
Better Vanilla Combat V2.0.mcaddon
Supported Versions
- 1.21.73
- 1.21.72
- 1.21.71
- 1.21.70
Supported Minecraft Bedrock versions 1.21.70+
Adds:
Abilities:
-Added Anti-blocking ability for axes:
-Attacking a mob that is using a shield with an axe while sprinting allows the player to deal 2 anti-blocking damage.
-This damage is increased by 1 for each level of the Strength effect the player has.
-Added Dash-and-stun ability for shields:
-Using a shield while sprinting will stun the mobs in front of the shield user.
-Slowness and Weakness effects will be applied to the mobs, and the ability will then go on a 5-second cooldown.
-Added Parry ability for shield:
-When a mob deals damage to a player who is using a shield, the player can perform a parry attack on the mob using their main hand weapon.
-The parry attack deals 2 damage to the mob.
-Added Pierce ability for swords:
-Attacking using a sword while sprinting can deal a pierce damage to mobs behind the player's attack target.
-The pierce damage is half of the damage dealt to the attack target.
Systems:
-Added Combo System:
-After 3 times of melee attack(combo hit count), combo particles will be spawned at target's location and critical attack sound will be played.
-Each combo will last for 2 seconds before combo hit counts reset.
-Added Polishing system:
-This system allows players to sharpen their weapons using a diamond.
-Hitting a grindstone while holding a sword/axe/pickaxe/shovel/hoe and having at least one diamond in the last slot of the hotbar will add a polish level to the item. After polishing, one diamond will be consumed.
-Each polish level increases the item's attack damage by 1. Each item can be polished up to 4 times.
Changes:
-Added "bvc:" for each particle identifier.
-Attacking a mob with a hoe can now perform a sweeping attack when its ability charge reaches 100 or higher. At charge levels 100/125/150/175/200, the sweeping attack area and damage will be 1.80/1.85/1.90/1.95/2.00 blocks and 1/2/2/3/3 sweeping damage.
-Axe sweeping and sword sweeping particles are now play faster.
-Axes now perform a sweeping attack when their charge reaches 150 instead of 200.
-Bleed attack dealt by a hoe now has a 60% chance to trigger instead of 100%.
-Decreased damage dealt by Strong Critical Attack ability from 3/4/5/6/7 to 1/2/3/4/5.
-Fishing hook now has a 20% chance to stun the target instead of 100%.
-Flying speed of ender pearl is now 3 times faster than the original.
-Holding a sword in the main hand and a shield in the off hand will no longer grant the Strength effect to the holder.
-Igniting a mob with a flint and steel now requires the player to attack the target.
-Max stack size of Beetroot Soup/Enchanted Book/Lingering Potion/Mushroom Stew/Rabbit Stew/Splash Potion/Suspicious Stew are now change to 16/1/16/16/16/16/16.
-Mob Head ability is now disabled by default. It can now be toggled on or off using the commands: "/function mob_head/on" and "/function mob_head/off".
-Players can no longer use the shield ability while the shield is on cooldown.
-Reduced damage of strong critical hit ability for swords which will trigger when their ability charge reach 200 from 3 to 2.
-Reduced the minimum charge required for a sword to perform a sweeping attack from 100 to 50. Performing the sweeping attack will not consume the charge until the player activates it again at 100 charge.
-Removed ".bvc" command.
-Shield Blocking ability charge will now reset when the player stops sneaking.
-Sneaking while holding a shield in either off hand or main hand will now only apply Slowness effect to the holder.
-Stun particle effect will play when the fishing hook successfully stuns a mob.
-The texture of "bvc:axe_critical_hit" particle is now animated.
-Wearing a creeper head now grants the player 11 seconds of Night Vision instead of just 1 second.
Fixes:
-Fixed a bug when player shoot wind charge in off hand will activate main hand weapon ability.

