Better Trees From Saplings[2.5.1].mcaddon
What's new
Better Trees From Saplings v2.6.0: The Monumental Forestry & Botanical Overhaul!
Welcome to the monumental Version 2.6.0 of Better Trees From Saplings! We have turned your procedural forestry experience into a full-scale botanical ecosystem! Every single sapling in the game now features massive procedural profile rosters—including full generation support for Poplar Trees, towering Pale Garden Weepers, Giant Sacred Mangroves, Ancient Azalea Shrines, and Nether Mega-Fungi—backed by interactive forestry wand tools, dynamic tree inspect HUDs, seasonal weather adaptations, and complete logging undo history!
Here is everything new in the v2.6.0 Expansion:
Expanded Tree Profiles & Botanical Varieties
- Massive Variant Roster: Over 200+ distinct handcrafted tree growth profiles spread across Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Cherry, Mangrove, Pale Oak, Poplar, Bamboo, Azalea, Crimson, and Warped saplings!
- Dappled Forest Poplar Tree Set: Added full procedural generation profiles for the new Poplar trees with seasonal amber, orange, and golden canopies!
- Subterranean Root Networks & Natural Shrubberies: Huge trees now generate procedural root arches, moss carpets, shelf mushrooms, and hanging leaf tendrils directly into natural soils!
Forestry Tools, Wands & In-Game Utilities
- The Forestry Inspection Tool: Use
/scriptevent nasa:trees_inspectto ping any nearby tree or sapling for live species data, height readings, and variant identifiers! - Procedural Forest Painter Wand: Expanded the Admin Forest Generator with multi-biome presets (Alpine Taiga, Rainforest Basin, Pale Copse, Autumn Meadow, and Nether Grove)!
- Dynamic Tree HUD & Soundscapes: Experience realistic timber placement sound effects, custom growth particles, and real-time Action Bar progress meters as branches branch out block-by-block!
Four-Season Foliage Simulator
- Active Season Engine: Switch between Normal, Autumn, Spring, and Winter via
/scriptevent nasa:season_<name>to watch leaves automatically tint, flower, or receive snow caps!
Backend & Engine Refinements
- Tick-Safe Recursive Branch Engine: Refactored tree branch drawing and leaf placement with zero-tick delay queues that protect server performance and prevent chunk-boundary freeze on Realms.
- Freeze-Proof Bedrock UI Validation: Upgraded all tool and configuration menus with safe
forceShowUIlooping handlers to prevent form drops during high-speed building.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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