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Better Raids Original

Better raids is an addon that expands on Illagers and Raids, it adds 13 new custom illagers.
Better Raids!

Better Raids!

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Description

Artemis:

Artemis is the most simple out of the illagers and has 24 health, it spawns in raids and in pillager outpost. Artemis uses a bow instead of the crossbow which the pillagers default item. The Artemis drops arrows on death. The name Artemis relates the goddess of hunt and archery.

Ceridwen:

The Ceridwen is a witch variant that only spawns in raids, it has 17 health. The Ceridwen holds a massive cauldron which it uses to heal all illagers in a 10 block radius. The Ceridwen will also run away from players and iron golems if they get to close. The Ceridwen will only heal and not attack. The name Ceridwen relates to the goddess of the Cauldron.

Concealer:

The concealer is the assassin illager, it has 20 health and will drink an invisibility potion before attacking it's victim. The concealer holds a unique item which is called the dagger. The dagger will be more detailed later. With this dagger it does over 5 attack damage. The concealer will only spawn in raids and can either drop a potion of invisibility or its dagger that it uses.

Deceiver:

The deceiver illager is a spy and will blend in with the regular villager, it only spawns in raids. There are two different ways to tell if a Villager is actually the Deceiver. First use sound, the Deceiver will try to make their voice more high pitched but it doesn't work very well. Second, it will chase after you which is a big red flag. After the Deceiver is damaged or successfully attacks something it will change into a vindicator.

 Illusioner:

The Illusioner was previously a scrapped mob in Minecraft Java, but this addon adds him back. The Illusioner has 40 health and will spawn in raids and woodland mansions, it is not a 100% chance it will spawn in raids. The Illusioner has two ways of attacking, the first mode is ranged attack, in ranged mode the Illusioner will use a bow to shoot it's target from a distance. The second mode of attack is the summoning mode, in this mode the Illusioner will drink a potion of invisibility and will summon clones to attack. The way it swaps to these modes is by being attacked. The texture uses comes from the Minecraft spinoff, Minecraft Dungeons.

Illusioner Clone:

The Illusioner clone is extremely slow and will despawn after 5 seconds. The Illusioner clone can only attack by using it's bow. These clones come in groups and can be extremely deadly to the iron golem and the player. 

Necromancer:

The Necromancer is an undead illager who doesn't use a weapon to attack and has 24 health. The Necromancer will only spawn in raids and will summon a new entity called the zombie pillager. The Necromancer wears a robe, under the robe the Necromancer has a visible skull meaning it is an undead mob.

Zombie Pillager:

The Zombie Pillager is a new zombie variant, this Zombie cannot spawn naturally and will only be spawned by the Necromancer. It has 20 health and does only 3 damage. Despite being a Zombie it will not burn in sunlight.

Dagger:

The dagger is only new item in this mod and cannot be crafted. The only way to obtain the dagger is by killing the Concealer. It does 5 damage and is a smaller version of the Iron Sword.

Equestrian:

The Equestrian has 24 health and only spawns in raids. The Equestrian wields a crossbow and will run from players and iron golems if they get too close. The Equestrian doesn't walk but rides a very fast horse. If the horse is killed the Equestrian will run.

Teleporter:

The Teleporter has 20 health, does 6 attack damage and doesn't spawn anywhere besides in raids. The Teleporter holds an ender pearl and will teleport at will. This illager can sometimes even drop the ender pearl they hold. The Teleporter is a rendition of the fan-named end illager found at a cutscene in MInecraft Dungeons.

Horned Helmet:

The horned helmet can only be obtained in survival by killing a Vindicator with the helmet equipped. Vindicators have a chance of wearing the helmet during a raid. The armour is the same as a diamond helmet. This helmet is based off what the Armoured Illagers wear in Minecraft Dungeons!

Toxologer:

The Toxologer is a mini boss and has 50 health, it carries a lingering poison potion which can be dropped on death. he Toxologer has two attacks, the first attack is summoning witches on the player while inflicting the blindness effect, when damaged, Toxologer will switch to the other mode which is throwing poison lingering potions at the player. This illager spawns in woodland mansions and raids with vindicators. The Toxologer is also immune to magic effects. The texture is an altered version of the iceologer as requested by 'Ballantrae' who created the idea of the Toxologer.  

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Illager Inventor:

The Illager Inventor holds an iron pickaxe and has 24 health. It only rarely spawns in raids, it doesn't move but every now and then creates multiple illager contraptions which can be extremely deadly.

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Illager Contraption:

The Illagers' version of an iron golem is the Illager Contraption. The Illager Contraption has 15 health but does 5 damage, the Contraption can only be found naturally by being created by a Illager Inventor. The Contraption is a lot like an iron golem, it doesn't take fall damage and is resistant to all knockback.

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That is all the content in this addon!

The Better Raids Original Team

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