
More mob variety. The same familiar Minecraft survival.
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Achievement-friendly design without requiring cheats or experimental toggles.
Mob Spawn Locations
- Ancient Zombie, Skeleton, Creeper & Spider: Overworld underground, Y -60 to -20; Normal/Hard.
- Miner Zombie, Cave Skeleton & Stone Creeper: Overworld caves, Y -50 to 45; Easy+.
- Deep Spider: Overworld caves, Y -60 to 10; Easy+.
- Armored Zombie: Overworld surface and underground; Normal/Hard.
- Mossy Zombie, Overgrown Skeleton & Moss Creeper: Jungles, Swamps, Mangrove Swamps and underground Lush Caves; Easy+.
- Forest Spider: Forest, Jungle and Taiga surfaces; Easy+.
- Barnacled Drowned: Underwater in non-deep oceans; Easy+.
- Deep Drowned: Underwater in Deep Ocean biomes; Normal/Hard.
- Ancient Blaze: On Nether Brick blocks in the Nether; Normal/Hard.
- Ashen Piglin: Throughout Nether biomes; Easy+.
- Albino Cow: Plains, Forest and Taiga surfaces; any difficulty.
- Mountain Sheep: Mountain/hill surfaces, Y 85–320; any difficulty.
- Wild Pig: Forest and Taiga surfaces; any difficulty.
Notes: Easy+ means Easy/Normal/Hard. Unlisted heights have no additional Y restriction. Overworld hostiles require light 0–7; animals require 7–15.



