File Details
Better Loots 1.0.1
- R
- May 20, 2026
- 296.41 KB
- 750
- 26.20+10
File Name
Better Loots 1.0.1.mcpack
Supported Versions
- 26.20
- 26.13
- 26.12
- 26.11
- 26.10
- 26.3
- 26.0.02
- 26.0
- 1.21.132
- 1.21.131
- 1.21.130
Updated 1.0.1:
Looting System Changes
- Replaced
lootingMultiplier(2x multiplier) withlootingLevel(1, 2, 3) - Added
isRareDropparameter to thedropfunction - Common drops now increase maximum amount by +1 per level instead of multiplying by 2
- Rare drops now increase chance by +1.5% per level (previously unaffected)
New Loots Added
- Camel: 0-1 cactus, 0-2 sand
- Skeleton Horse: 0-3 bone meal
- Zombie Horse: 0-2 leather
- Bat: 0-1 coal
- Frog: 0-1 water lily
- Sniffer: 2-4 moss block
- Hoglin: 0-2 crimson fungus, 1-2 bone (10% rare)
- Strider: 0-2 basalt
- Camel Husk: 0-1 cactus, 0-2 sand
- Endermite: 0-1 chorus fruit
- Guardian: 0-1 sea lantern
- Elder Guardian: 2-4 sea lantern, 1 gold block (5% rare), 2-5 gold nugget
- Snow Golem: 1 snow (5% rare)
- Iron Golem: 1 iron block (5% rare)
- Turtle: 1 turtle scute (10% rare)
- Goat: 1 goat horn (10% rare)
- Skeleton: 1-2 bone meal (10% common)
- Enderman: 1 ender eye (5% rare)
- Shulker: 0-2 end bricks
- Witch: 1 glistering melon slice (5% rare), 1 nether wart (2.5% rare), 1 fermented spider eye (5% rare), 1 magma cream (2.5% rare), 1 pufferfish (5% rare)
- Zombie: 1 poisonous potato (5% rare)
- Zombie Nautilus: 1 nautilus shell (5% rare)
- Evoker: 1 emerald block (5% rare)
- Pillager: 0-1 iron nugget
- Wandering Trader: 1 emerald (5% rare)
Additional Drops Added to Existing Mobs
- Parched: 1-2 bone meal (10% common)
- Bogged: 1-2 bone meal (10% common)
- Stray: 1-2 bone meal (10% common)
- Wither Skeleton: 1-2 bone meal (10% common)
- Hoglin: 1-2 bone (10% rare)

