File Details
Bedrock_Performance_Optimizer_V2.5
- R
- Jun 2, 2026
- 212.63 KB
- 3.6K
- 26.20
File Name
Bedrock_Performance_Optimizer_V2.5.0.mcaddon
Supported Versions
- 26.20
Bedrock Performance Optimizer 2.5 Changelog
- A new BP called “Fixed Vanilla Mob Despawning”. This prevents vanilla mobs that just spawned from vanishing immediately once you look away. Basically in vanilla, animal or hostile mobs usually disappear immediately once your a few blocks away, like at 4 simulation distance they disappear as soon you are 16ish blocks away & with 12 simulation distance they disappear around 40 blocks away.
With this optional addon, now vanilla mobs will last longer and you can customize the despawn distance with the ingame config!
- A Major Performance Optimization option has been added to the Resource Pack, this option will save on GPU, RAM and Bandwidth memory which in testing has made a major difference in FPS & Stability on Phones. By default its enabled but can be turned off.
In testing the EDGE Subpack it did crash the phone once but after many more hours of testing the crash never occurred again so unsure if relate
- Rewrote the logic for despawning farm mobs, it should now work properly & even run better.
- Converted the main code to TypeScript
- Added a "Reset all configs" button to clear all config settings and use the defaults
- Added a dialog that asks for a reload
- Tridents no longer despawn pointlessly
- /function perf can also work for the config if you don't want to type /scriptevent perf:cfg
- Better Messages for UX
- Other improvements I can't specify in this changelog because we don't remember

