Bedrock Arduous Journey Modpack

A real Modpack for Bedrock! Dark Fantasy & Custom content

File Details

(OLD)Arduous Journey V4.7 addonpack!

  • R
  • Jun 23, 2026
  • 72.92 MB
  • 1.1K
  • 26.30

File Name

Arduous Journey V4.7.mcaddon

Supported Versions

  • 26.30

Villager & illager Legacy Lite is now 1.17.2

- The type of Guards in villages are now more varied!
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- Pillager Boss Rebalance
The boss now spawns a bit closer to the player, the boss now does 10 attack damage, has fire aspect & his attack reach has been increased by 1, he only summons 2 guards at a time now instead of 6 and the boss now only summons mobs after every 120 seconds. However the timer will reset if you die, so if you try to cheese rush him with a bed spawnpoint you will be punished as each reset spawns 2 more guards.
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- Mobs Summoned from the Backup Horn no longer drop items. No more farming the summoned iron golem for iron
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- Nerfed Illager Zombie & Villager Sword Skeleton
The spawn rate of the illager zombie & the villager sword skeleton were nerfed and they now also only spawn in light level 0, instead of <=7. This means they no longer overspawn or near light sources, preventing them from spawning inside player colonies or large bases
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- Fixed the Normal Sword Skeleton variant never spawning & fixed its loot table. They spawn common like Skeletons but should not be spawning in lit lands like the villager variant used to
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- Necromancer Rebalanced
Necromancer is now much rarer and no longer spam spawns. The Necromancer summoning Zombies is removed due to a weird bug where summoned zombies kept spawning with increased speed. When paired with other addons like Better On Bedrock these summoned zombies would gain incredibly fast speed. Also fixed not being able to clearly see the undead wave attack the Necromancer directs towards the player
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- Fixed Frozen Necromancer not spawning at all
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- Updated the Ravager Model & Stats to match Vanilla latest version of the Ravager Before it was still using the Vanilla health & model from when the mob first released
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- Fixed the mini golem not having arms
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- Removed the Addon Text that appears when first loading, it causes lag by playing every tick & clutters the screen when paired with other addons
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- Fixed Baby Zombies spawning with adult bodies with a larger head
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- Wandering trades now spawn with the trade Llamas instead of normal Llamas 
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- Removed “Villager” illagers. The structure with them now has normal illagers like a camp, this is to fix the bug some reported as “Illagers for some reason hide in houses during attacks on villages, just like ordinary villagers.”
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- It is not possible to directly fix the Villager Witch mob being targeted by Villager Guards after throwing potions at said Villager Guards who are not able to kill said Villager Witch since they are both villagers, however I have made it rarer to occur by removing the Witch Villager ability to throw healing potions. That way their potions are always harmful and only directed towards hostile mobs making this occurrence non-existent. This has been done for the illager witch as well