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Backrooms Mobs

Intended for maps, my backrooms add-on adds each backrooms entity found on the wiki-dot true to its lore. (Or as close as possible)
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Backrooms Mobs 2.0.0 Update

File nameBackrooms Mobs 2.0.0 Update.mcaddon
Uploaded
Jul 8, 2026
Downloads
6.7K
Size
2.0 MB
File ID
8391129
Type
R
Release
Supported game versions
  • 26.30
  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114

What's new

Adds 4 New entities:

- Entity 6, Duller. The duller relies on sound to hear a player to attack them, it is best to crouch when nearby to maximize your chances of survival. 
- Entity 15, Wretch. Walks around aimlessly in search of the wanderer and will attack them at all cost.
- Entity 29, Blub Cats. Spawns in 3 different shapes and in 11 textures each shape. Can be tamed with fish and will follow you around, the wrongly remembered cats of the backrooms. 
- Entity 121, The Bone Thieves. These slow slug like entities rarely chase for their food, however if you get too close to one you will be sucked into its mouth and die instantly. 

Adds behavioral changes to:

- #3, Smiler. Adds a new jump scare behavior, if you keep your eyes away from the smiler too long you will die instantly to this.
- #5, Clump. Makes the smaller clumps spawn with fewer limbs and more will be added onto it as it grows larger in size.
- #10, Skinstealer. Makes this entity have a hungry state and full state. When in it's full state it will not turn into its monster form.
- #67, Partygoers. Makes them spawn with two personalities, one being a dancer who does not walk around and dances in place and the other who will roam around. 
- #68, Partypoopers. Makes them have an injured state when they've taken too much damage.

Adds visual changes to:

- #??, Bacteria. Complete visual redesign
- #3, Smiler. Complete visual redesign as well as adding new animations.
- #4, Deathmoth. Adds model and texture changes.
- #10, Skin Stealer. Complete visual redesign.
- #38, Humanoids. Complete visual redesign of both male and female variants.
- #67, Partygoers. Complete visual redesign. Also changes the model for the balloon they hold.
- #68, Partypoopers. Complete visual redesign including new animations.

Makes all spawn eggs have unique textures depending on the entity. 

Bugfixes:

- #12, Dunks. Fixes a bug where their textures just did not render.
- #16, Nguithr'xurh. Fixes a bug where they take fall damage.
- #96, The Neighborhood Watch. Fixes the striders animation bug.

Probably other changes I can't remember while typing this 

Credits:
Shiyo & Nohnmann: For models, textures, and animations in this update. Shiyo for a majority of the programming. 

Language support was not updated. 

I tried to cram as many fixes and general changes in this update as I could but if you encounter any bugs please feel free to report them in the #bug-posts channel in my server linked in the project page description. 

This mod has no additional files