ArenaOfAges.mcaddon
What's new
First release, built for CurseForge ModJam 2026.
Three historical ages in one arena: Ancient Rome, Feudal Japan, and the Viking age. Clear all three and it loops harder instead of ending.
Five Echo Stone tiers set difficulty and arena size together, from a 26 block pit with two waves per age up to a 56 block arena with four waves and triple the boss guard.
Four weapons, each with a passive, an active on use, and an ultimate on sneak and use. Three drop from age bosses. The Aeonblade only appears if you clear every age in one run.
Bosses change behaviour as their health drops: shieldwalls, summoned reinforcements, afterimages, ground quakes, and a berserk phase.
Echo of the Fallen records your deaths. The next run replays your final path as a ghost trail, and at the age where you fell your own echo rises as an enemy.
Three relic pedestals rise between ages and you claim one by standing on it. Eight in the pool, and one you already hold is never offered again.
Bedrock under the floor stops anyone digging out. Mined blocks are refilled and placed blocks stripped at the start of the next wave. Terrain is restored when the run ends.
Shelter huts from tier III up grant regeneration once per hut per wave.
Players standing near you when a run starts join it. Score and combo are shared, relics are individual.
Kills chain into a combo worth up to triple score. Your best run is saved to the world.
A Chronicle of Ages guide book covers tiers, weapons, relics, arena rules, and the echo mechanic. New worlds start you with one.
Raid bar tracking age, wave, enemies remaining, and boss health. Five custom particle effects.
Works on Windows, Android, iOS, and iPadOS.
This mod has no additional files