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Animatronics Pro Players

Animatrônicos Pro Players — Custom animatronics that come alive, chase you, and bring horror adventure to Minecraft Bedrock!

Create and continue developing my Minecraft Bedrock addon:

 

ANIMATRONICS PRO PLAYERS V3

 

Creator: Yezo

Original idea: Riquelme

Organization/documentation: Dola

AI/programming/debugging/balancing/auditing: ChatGPT

Additional development/refinement: Claude

 

The addon is a survival/manhunt game where five advanced animatronics hunt players:

 

- Freddy

- Bonnie

- Chica

- Foxy

- Golden Freddy

 

Each animatronic has 20 hearts / 40 HP.

Base damage: 6 points.

Foxy speed: 0.336.

Other animatronics: 0.28.

 

There is a 5-minute preparation period. After 5 minutes, the five animatronics spawn near the original player spawn. Only announce them after the server confirms that they actually spawned. Show their names individually in the center of the screen, not in chat.

 

The AI should be as advanced as realistically possible for Minecraft Bedrock:

- pursuit

- pathfinding

- tactical combat

- strafing

- equipment

- shields

- healing

- Ender Pearls

- bridge building

- obstacle navigation

- anti-stuck behavior

- long-distance pursuit

- individual abilities

- multiplayer target selection

 

Each animatronic independently targets the nearest valid player. Do not impose an artificial player limit.

 

If an animatronic kills a player, that player is eliminated and becomes spectator. Normal deaths from other causes allow normal respawn.

 

If an animatronic dies, it respawns at the original spawn area after the configured delay.

 

The only final victory condition is defeating the Ender Dragon.

 

Keep all 50 supported languages, including Portuguese (Brazil), and keep their commands documented in the README.

 

Use ModDoctor_PRO as a diagnostic/testing tool, not as a replacement for the AI.

 

==================================================

AI CONTRIBUTIONS

==================================================

 

The following parts were developed, improved, analyzed, debugged, balanced, documented or audited with AI assistance:

 

- AI architecture

- pathfinding

- tactical combat

- target selection

- multiplayer balancing

- anti-stuck logic

- long-distance pursuit

- equipment behavior

- special animatronic abilities

- spawn verification

- respawn logic

- localization system

- debugging

- code auditing

- performance analysis

- documentation

- ModDoctor integration/diagnostic planning

- compatibility analysis

 

ChatGPT and Claude provided development and technical assistance.

 

AI assistance does NOT mean that the project should falsely claim that every line of the addon was generated by AI.

 

==================================================

NON-AI / HUMAN CONTRIBUTIONS

==================================================

 

The following must be credited as human/project contributions:

 

- Yezo is the creator and project lead.

- Yezo defines the project's final requirements, rules and decisions.

- Riquelme provided the original idea/inspiration.

- Dora contributed to organization/documentation.

- Human testing, gameplay decisions and final approval belong to the project team.

- The final decision about what is accepted into the addon belongs to Yezo.

 

Do not attribute human ideas or decisions to AI.

 

Do not attribute AI development work to a human who did not perform it.

 

==================================================

 

Before modifying anything, inspect the existing addon completely.

 

Preserve working systems.

 

Fix bugs instead of unnecessarily rewriting everything.

 

Check:

- JavaScript

- JSON

- manifests

- dependencies

- missing imports

- entity IDs

- spawn logic

- AI loops

- pathfinding

- performance

- multiplayer

- localization

- respawn

- victory system

- compatibility with other addons

- shader/resource-pack compatibility

 

Do not claim the addon is 100% bug-free or compatible with every future Minecraft version.

 

After making changes:

 

1. Test everything possible.

2. Fix discovered bugs.

3. Update 00_LEIA-ME_PRIMEIRO.txt.

4. Add every important change to the update history.

5. Clearly identify whether a change was AI-assisted or Create and continue developing my Minecraft Bedrock addon:

 

ANIMATRONICS PRO PLAYERS V3

 

Creator: Yezo

Original idea: Riquelme

Organization/documentation: Dora

AI/programming/debugging/balancing/auditing: ChatGPT

Additional development/refinement: Claude

 

The addon is a survival/manhunt game where five advanced animatronics hunt players:

 

- Freddy

- Bonnie

- Chica

- Foxy

- Golden Freddy

 

Each animatronic has 20 hearts / 40 HP.

Base damage: 6 points.

Foxy speed: 0.336.

Other animatronics: 0.28.

 

There is a 5-minute preparation period. After 5 minutes, the five animatronics spawn near the original player spawn. Only announce them after the server confirms that they actually spawned. Show their names individually in the center of the screen, not in chat.

 

The AI should be as advanced as realistically possible for Minecraft Bedrock:

- pursuit

- pathfinding

- tactical combat

- strafing

- equipment

- shields

- healing

- Ender Pearls

- bridge building

- obstacle navigation

- anti-stuck behavior

- long-distance pursuit

- individual abilities

- multiplayer target selection

 

Each animatronic independently targets the nearest valid player. Do not impose an artificial player limit.

 

If an animatronic kills a player, that player is eliminated and becomes spectator. Normal deaths from other causes allow normal respawn.

 

If an animatronic dies, it respawns at the original spawn area after the configured delay.

 

The only final victory condition is defeating the Ender Dragon.

 

Keep all 50 supported languages, including Portuguese (Brazil), and keep their commands documented in the README.

 

Use ModDoctor_PRO as a diagnostic/testing tool, not as a replacement for the AI.

 

==================================================

AI CONTRIBUTIONS

==================================================

 

The following parts were developed, improved, analyzed, debugged, balanced, documented or audited with AI assistance:

 

- AI architecture

- pathfinding

- tactical combat

- target selection

- multiplayer balancing

- anti-stuck logic

- long-distance pursuit

- equipment behavior

- special animatronic abilities

- spawn verification

- respawn logic

- localization system

- debugging

- code auditing

- performance analysis

- documentation

- ModDoctor integration/diagnostic planning

- compatibility analysis

 

ChatGPT and Claude provided development and technical assistance.

 

AI assistance does NOT mean that the project should falsely claim that every line of the addon was generated by AI.

 

==================================================

NON-AI / HUMAN CONTRIBUTIONS

==================================================

 

The following must be credited as human/project contributions:

 

- Yezo is the creator and project lead.

- Yezo defines the project's final requirements, rules and decisions.

- Riquelme provided the original idea/inspiration.

- Dora contributed to organization/documentation.

- Human testing, gameplay decisions and final approval belong to the project team.

- The final decision about what is accepted into the addon belongs to Yezo.

 

Do not attribute human ideas or decisions to AI.

 

Do not attribute AI development work to a human who did not perform it.

 

==================================================

 

Before modifying anything, inspect the existing addon completely.

 

Preserve working systems.

 

Fix bugs instead of unnecessarily rewriting everything.

 

Check:

- JavaScript

- JSON

- manifests

- dependencies

- missing imports

- entity IDs

- spawn logic

- AI loops

- pathfinding

- performance

- multiplayer

- localization

- respawn

- victory system

- compatibility with other addons

- shader/resource-pack compatibility

 

Do not claim the addon is 100% bug-free or compatible with every future Minecraft version.

 

After making changes:

 

1. Test everything possible.

2. Fix discovered bugs.

3. Update 00_LEIA-ME_PRIMEIRO.txt.

4. Add every important change to the update history.

5. Clearly identify whether a change was AI-assisted or a human/project decision.

6. Verify the final .mcaddon package.

7. Return the complete addon as:

 

Animatronics Pro Players V3.mcaddona human/project decision.

6. Verify the final .mcaddon package.

7. Return the complete addon as:

 

Animatronics Pro Players.mcaddon

Creators Yezo Ryan Riquelme brayan Yanna Lavini Bernado Henrique 

Creators that are AI

Dola

Chatgpt

Claude

Gemini

The Animatronics Pro Players Team

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