angry munci v1.0.0
What's new
📜 Changelog — v1.0 (Initial Release)
First release. It begins here.
✨ What's In
🧠 A hunter that actually hunts Angry Munci doesn't just charge at you the second it spawns. It watches first, picks its moment, and only commits when it actually has one. Every encounter plays out a little differently.
📈 It remembers you The more times you survive an encounter, the more confident it gets next time. Die to it, or go quiet for a long while, and it eases back off. Your world's history with it actually matters.
🎙️ Full voice-over intro New to the world? It'll tell you the rules before it breaks them — a full spoken survival briefing plays the first time you spawn in, with on-screen captions to match.
👁️ It doesn't wait for you to find it Windows, doors, your bed at night, the dark underground — none of it is guaranteed safe. What you do in the world can draw its attention in ways you won't always see coming.
🚫 You cannot fight it Full stop. Whatever you're planning, it isn't going to work. Running and hiding are the only real answers.
🎧 Original sound design Custom ambient dread, a real chase theme, an original hit sound, and voice work — all built specifically for this mod.
🎨 Custom everything Fully original model, texture work, and glowing-eyed detail up close — built from scratch, not reskinned.
🌍 Plays nice with your world Multiplayer-aware, performance-conscious, and built to stay out of your way until it doesn't.
🛠️ Under the Hood
- Ground-aware movement — it navigates real terrain properly, no clipping through walls or floating over gaps
- Smart hiding behavior — it actually looks for cover and blind spots, not just "closest empty block"
- Won't ambush you the moment you spawn into a fresh world — it gives you a minute to get your bearings first
🔜 Planned / Being Watched
- Continued tuning based on player feedback
- Additional encounter variety
- Balance passes as more people play it
<sub>Found a bug, or have thoughts on how it feels to play against? Drop a comment — feedback shapes where this goes next.</sub>
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