Admin+ v2.1.9
What's new
Admin+ v2.1.9
Requires Beta APIs — world settings ▸ Game ▸ Experiments ▸ Beta APIs. With it off the addon does nothing and says nothing.
/menu — the member-facing half of panel-first
/admin exists so staff never memorise commands. /menu is the same idea
pointed at everyone else: teleports, private chat, reports, and your own
settings. Your stats sit above it — rank, when you joined, warnings, and
whether you're muted, why, and how long is left.
Ender chests
/ec and /enderchest — your own, or /enderchest <player> for staff.
Invsee, but for the one container a search could never reach. Tap a stack
to lift it, tap anywhere to put it down. Taking from someone else needs
admin.invsee and outranking them, and both are logged. Ships off;
turn it on in Settings ▸ Configuration.
A permission per vanilla command
Ranks ▸ a rank ▸ Permissions ▸ Operator — 56 nodes, one per command,
so a Mod can hold /a:zkill and be refused /a:zgamemode. Ordinary nodes:
cmd.* grants the set, ranks inherit them, -cmd.gamemode carves a hole
in an inherited wildcard.
Op commands ship OFF
commands.allowed used to arrive with 56 vanilla commands already enabled.
Nothing is on until you turn it on, in Settings ▸ Op commands — a switch
per command instead of a comma-separated string.
A chat log
/admin ▸ Logs ▸ Chat — what was actually said, with search, and a Said
view on any player. Private messages are never recorded.
Timed ranks, a console, and a second badge
/grant <player> gives a rank with an expiry. [Admin+ Dev] joins
[Admin+ Creator] for developers on the team. Both carry no permissions.
Fixes
- A setting you changed could come back unchanged. The All values form
was 60 fields, and answers pair to fields by index — a short response
turned toggles off and could have blanked
commands.allowedentirely. That screen is now one group at a time. - Permissions showed as off for things a rank had, because the editor read a rank's own list literally and ignored inheritance and wildcards.
- Permission bundles could strip permissions. Now one-way Quick fill buttons that only add.
- Stuck vanish after a reload, and the chest UI's hotbar row.
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