File Details
(Old) Admin Tools v2.1.0
- R
- Apr 23, 2026
- 1.99 MB
- 2.0K
- 26.10
File Name
AdminTools_v_2_1_0.mcaddon
Supported Versions
- 26.10
Admin Tools v2.1
New
- Elevator block — jump or sneak on stacked elevator pads to teleport vertically (up to 128 blocks)
- Sub-sub-claims — claim hierarchy now supports three-level nesting (e.g. city → district → house)
- Co-owners — full claim management permissions (settings, members, sub-claims); co-owners cannot delete the root claim
- Customize Menu — choose which buttons appear on your admin main page and promote sub-buttons to shortcuts
- Owner-only Menu Visibility — hide optional top-level admin buttons server-wide
- Mob whitelist for claims — allow specific mob types to spawn inside protected claims (UI +
/jm_at:mobwhitelist <add|remove|list> <entity_type_id>) - "Allow Vehicles" claim toggle — exempts minecarts, boats, and addon vehicles from entity protection
- "Current Claim" button — instantly select the claim you're standing in from any claims list
- Claim log filters — filter the claim log by player name (typed or registry dropdown) and action type; active filters shown inline, Clear Filters button appears only when filters are set
- Item Watch log — track flagged item events while staff are offline
- Teleport shortcut — teleport/summon button promoted to the Admin Tool main page
- "Update Home" button — move a saved home to your current location without recreating it
- Pinned & reorderable warps — pin important locations (e.g. spawn) so they always appear at the top of the warp list
- Owner toggles — disabling a menu (e.g. Tickets/Warnings, Warps, etc.) now hides the button from the player menu server-wide
Storage
- Claim storage expanded — global claim limit raised from 600 → 3,000 (100 pages × 30 per page); sub-claims and sub-sub-claims share this pool and no longer risk exhausting the old cap
- Ticket storage expanded — max tickets raised from 200 → 500 (20 pages × 25 per page)
- Admin log storage expanded — max log entries raised from 250 → 800 (20 pages × 40 per page)
- Player registry expanded — max tracked players raised from 300 → 500; eviction warning threshold updated to 450 (90%)
Changed
- Commands reworked — Add and Edit flows collapsed from 3 modals to 1 (name, command, repeat toggle, and delay all on one screen); repeat settings open a second modal only when repeat is enabled; Delete button moved to the command detail page replacing the separate Remove page; one-shot commands with no delay now execute immediately on Run rather than waiting for the next scheduler tick
- Action log reworked — PvP kills are now logged (
PVP_KILLwith killer and victim names); log eviction is now silent (no chat broadcast when oldest entries roll off); entry formatting cleaned up with bracketed italic timestamps, color-coded source tags ([ADM]/[PLR]/[SYS]), and a blank line between entries for readability - Action log filters reworked — three separate filter buttons replaced with a single Filters button opening a modal with player name field + dropdown, action type dropdown, and source dropdown; Clear Filters button appears only when filters are active; Back and Close buttons now have icons
- Clear Action Log moved — the owner-only Clear Log button has been removed from the Action Log & Reports hub and moved inside the Action Log view itself, alongside Back and Close; this matches how Clear Session Log works inside Rollcall and removes ambiguity about what the hub-level button cleared
- Claim log reworked — entries now display as body text (no per-entry buttons), showing event type, claim name, age, owner, actor (when different from owner), and detail inline; page size increased from 10 → 15 entries
- Claim log event types — all type labels now use bracketed format (e.g.
[Member Added],[Deleted by Admin]) with color-coded categories: green for create/expand/extend, aqua for member adds, gray for removals, red strikethrough for owner-removed claims, purple for rank edits, orange for transfers, yellow for height adjustments;expand,extend, andtransfertypes were previously unlabeled and now display correctly - Storage Health moved — relocated from Control Panel to Action Log & Reports hub, where it fits alongside other read-only monitoring views
- Claim admin controls are now uniform across all access paths — Transfer Ownership, Force Delete, Edit Protections, and Adjust Height are now available to admins regardless of whether they reached a claim through My Claims, Admin Claims, or Browse All Claims
- Admin home detail view replaced with an action form offering Teleport, Delete, Back, and Close — admins can now teleport directly to a player's home from the profile page
- Mounts follow on teleport — teleporting now carries your mount (horse, mule, camel, llama, pig, strider, etc.) and nearby parrots; applies to homes, warps, TPA, summon, and dimension-lock ejection
- Tools-on-death is now a three-way setting: Never given / Always given / Given only if held at death
- TPA in the Player menu renamed to Teleport and now includes a Last Location button
- Spy mode reworked to use spectator mode — fixes held items showing incorrectly and potential failed saves for enchanted items
- Hologram edge cases improved; display height reduced from 2 → 1 block(s)
- Hologram versioning — holograms placed after this update use a new half-block (0.5) entity height (
jm_at:hologram_v2); holograms placed in previous versions retain their original 1-block height and are unaffected - Hologram limit raised — maximum holograms per world increased from 50 → 100
- Rollcall and Staff Activity — Back and Close buttons now have icons consistent with the rest of the admin UI
- Claim boundary particles now visible only to you — boundary particles shown by the Claim Viewer tool are no longer rendered for other players nearby
- UI wording cleaned up and standardized across pages
- Section headers added to UI pages with many toggles for easier scanning
- Close buttons added to all UI sub-pages
- Ban / unban / heal / feed action messages now use consistent prefixes and include the acting staff member's name
Fixed
- Claim hostile mob protection — copper golem and nautilus no longer removed by hostile mob spawning protection;
minecraft:sulfur_cube(upcoming mob) added to the safe list preemptively - Container break bypass — breaking a container (chest, shulker box, barrel, furnace, etc.) inside a claim with container protection enabled is now blocked; previously, breaking bypassed the open-container check
- Shulker box contents — shulker boxes placed inside protected claims now return their contents to the player instead of voiding them (Bedrock limitation: items are returned to inventory)
- Fire-spread protection no longer incorrectly extinguishes fires on netherrack, soul sand, or soul soil
- Offline unbans now reliably locate ban entries (world storage is synced immediately on ban/unban)
- Additional non-hostile mobs whitelisted (happy ghast, skeleton horse, etc.) so mob protection doesn't inadvertently remove them
- TPA countdown now cleanly cancels when the requesting player moves or disconnects (edge case fix)
isValid()TypeError log spam caused by the Scripting V2 property change- Improved error catches to reduce noise in dedicated server logs

