Arc Reactor
Iron Man's armor and weapons require energy, so you will need to build the arc reactor using this recipe:
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To use the arc reactor, place the reactor in the leg slot.
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Iron Man Armors:
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To equip Iron Man armor, place the armor in the foot slot.
List of available armor:
Mark I:
The Mark 1 can be crafted at the workbench:
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The only weapons you can use with the Mark I are the missile launcher and a flamethrower.
Starting with the Improvised and Mark II, you can use a wide variety of technological weapons and interface upgrades.
Armor:
- Improvised Armor
- Mark II
- Mark III
- Mark IV
- Mark V
Starting with the Mark VI, you will have the ability to breathe underwater. The armor will also grant you a special ability that can be unlocked from the third item menu (Miniguns & Flares).
- Mark VI
- Mark VII
- Mark VIII
- Mark IX
- Mark X
- Mark XI
- Mark XII
- Mark XIII
- Mark XIV
- Mark XV
- Mark XVI
- Mark XVII
- Mark XVIII
- Mark XIX
- Mark XX
- Mark XXI
- Mark XXII
- Mark XXIII
- Mark XXIV
- Mark XXV
- Mark XXVI
- Mark XXVII
- Mark XXVIII
- Mark XXIX
- Mark XXX
- Mark XXXI
- Mark XXXII
- Mark XXXIII
- Mark XLII
- Mark XLIX
- Mark L
- Infamous Iron Man
- Mark XLII (Comic)
- Super Hero Squad
- Superior Iron Man
- Ultimate Iron Man (2024)
- War Machine Mark 001
- War Machine Mark 002
- War Machine Mark 003
- Iron Patriot
- War Machine Punisher
- War Machine Shawarma
When you equip Iron Man armor, an interface will be added to the first-person player screen. You can disable the interface by removing the mask from the head slot.
Arsenals:
Arsenals are equipped in the chest slot. When equipped, they will grant you new weapons that can be used without the need for Iron Man armor. You will need to equip the arc reactor to use the weapons.
Weapons:
When you equip armor or an arsenal, as long as you have the arc reactor equipped, you will be given a variety of weapons. You can change weapons for each item by opening the menu. To open the menu, crouch down and use the weapon item you have in your main hand.
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Armor weapons:
Primary weapon (Glove)
Repulsor Glove: Fires a blast that will inflict damage upon hitting a target, affecting several enemies near the impact.
Missile Launcher Glove: Fires a missile that will cause a small explosion, but does not destroy blocks.
Laser Glove: Fires a small laser that will inflict minor damage on enemies and has a charge of 100. When you run out of laser fuel, you will have to wait for it to recharge before you can use it again.
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Secondary weapon (Reactor)
Reactor Laser: The laser produces enormous damage that can burn enemies, and has 50 charge.
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Unirayo: The unirayo will create a huge explosion upon hitting a target. The unirayo only has one shot, and to use it again, you have to wait for it to reload.
Special weapon
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Miniguns fire small bullets that cause minor damage to enemies and have a 50-round magazine.
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Flares: Flares will cause enormous damage to enemies near you.
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Suit Ability:
Any suit above Mark VI will unlock a special suit ability:
Laser Attack:
This ability will allow you to use the double laser to attack enemies around you.
This ability is only available for Mark VI, VII, VIII, IX, X, XI, XII, XIII, XIV, XV, XVI, XIX, XX, XXI, XXVIII & XXXI.
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Vibranium Knives:
Vibranium knives allow you to deal more damage in melee attacks.
Only available for Mark XXX & Mark XXXIII.
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War Machine's weaponry:
This ability will allow you to randomly fire a barrage of bullets and missiles in the direction you are aiming.
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It has a 200-round magazine and fires 3 missiles every 1.5 seconds.
It is only available for the Mark XXII and all War Machine armor suits.
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Mega Ray:
The Mega Ray allows you to shoot a ray that can pass through blocks and enemies, dealing 75 damage with a single shot and eliminating a row of enemies.
It is only available for the Mark XVII, XXIV, XXXII, LXII & LXII (Comic).
Hammers:
Hammers allow you to destroy blocks in a 3x3x3 area.
They are only available for the Mark XXV, XXVI & XXIX.
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Invisibility Ability:
This ability will allow you to become invisible for a short time, including any armor you are wearing.
Only available for the Mark XXIII & Mark XXVII.
Invincible Pulse Cannon:
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The pulse cannon fires a projectile that produces a huge explosion, causing enormous damage to enemies and potentially eliminating them instantly.
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This skill is only available for the Mark XLIX, Mark L, Superior Iron Man, Infamous Iron Man, Ultimate Iron Man (2024), Super hero squad, Iron Man - Avengers: EMH, Recue Armor (Iron Man: Armored Adventures), Iron Man: Armored Adventures, Animated Series S1 & S2.
Enable/Disable aiming zoom
You can activate and deactivate the zoom on the scope. Crouching will increase your distance vision. When activated, you will not be able to open the menu to change weapons. To deactivate the zoom and use the weapons menu, use the scope item again.
Arsenal weapons:
Weapons:
- Unibolt repulsor glove
- Bombs
- Supersonic cannon
- Guided missiles
- Gamma repulsor
Shield:
War Machine
Melee weapon:
Weapons:
- Minigun
- Bombs
- Shotgun
- Supersonic cannon
Shield:
Nanotechnology
Melee weapon:
- Energy blades
- Retractable knives
- Nanotechnology hammers
Weapons:
- Repulsor cannon
- Displacing sentinels
- Guided missiles
Shield:
- Medicinal aerosol
- Small shield
- Heavy shield
Iron Legion:
From Iron Man's workbench, you can build the Iron Legion that will help you defend against enemies.
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To activate the Iron Legion, interact with it using a microship. When activated, it will follow you and protect you from nearby enemies.
You can ask it to stop following you by interacting with it again.
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To put him in patrol mode so he can move freely, press the crouch button and interact with him. To make him follow you again and order him not to follow you, press the crouch button again and interact with him.