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A.i players !!! Multiplayer simulation Addon

Make your Minecraft Bedrock world feel populated—even when you are playing alone!
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Simulated_Players

File nameSimulated_Players.mcaddon
Uploaded
Sep 13, 2026
Downloads
939
Size
111.7 KB
File ID
8875248
Type
R
Release
Supported game versions
  • 26.40
  • 26.30

What's new

Legendary Living Players — Complete Changelog

A full history of the addon from the original fake-player concept to the current masterpack.

v0.1.0 — Original Simulated Player Prototype

  • Introduced the original fake-player concept.

  • Added experimental simulated-player behavior.

  • Tested player-like movement, interaction, combat, inventory, and chat systems.

  • Established the foundation for autonomous Minecraft survivors.

v0.2.0 — Single-Player Edition

  • Converted the addon to work in single-player worlds.

  • Replaced the unstable GameTest-based approach with normal custom entities.

  • Added four survivor personalities:

    • Explorer

    • Miner

    • Fighter

    • Social

  • Added visible names and persistent fake-player entities.

  • Added private inventories and starter tools.

  • Added basic wandering, combat, item pickup, and chat behavior.

  • Added the Living Player Manager item and command system.

v0.2.1 — Compatibility Fix

  • Fixed Script API compatibility problems.

  • Removed unsupported event calls that caused startup errors.

  • Improved single-player loading reliability.

  • Updated item and recipe definitions for newer Bedrock versions.

v0.2.2 — All Roles Build

  • Enabled every survivor personality to build.

  • Added basic shelter construction.

  • Added role-based building styles and materials.

  • Added building progress tracking.

  • Added resource requirements for construction.

  • Added block placement directly into the world.

v0.2.3 — Social Conversations

  • Added survivor-to-survivor conversations.

  • Added multi-message back-and-forth dialogue.

  • Added player replies and direct interaction.

  • Added relationship tracking between survivors.

  • Added social personality behavior.

  • Added conversation cooldowns to reduce chat spam.

v0.3.0 — Survival Goals, 500 Conversations, and Improved Skins

  • Added personal survivor goals.

  • Added goals such as:

    • Building a complete home

    • Becoming a master miner

    • Exploring the world

    • Protecting the community

    • Preparing to defeat the Ender Dragon

    • Leading Nether expeditions

  • Added goal stages and progress tracking.

  • Added exactly 500 possible conversations.

  • Added more detailed personalities and dialogue topics.

  • Added higher-quality survivor textures and skins.

  • Improved combat, exploration, mining, and survival behavior.

v0.3.1 — UV-Aligned Skin Fix

  • Corrected texture UV alignment.

  • Fixed misplaced arms, legs, faces, and clothing.

  • Improved consistency between the survivor models and their textures.

  • Updated all role-specific skins.

v0.3.2 — Player Model Alignment Fix

  • Corrected player-model proportions.

  • Fixed body-part placement and alignment.

  • Improved head, torso, arms, and leg positioning.

  • Reduced visual clipping and texture offset problems.

v0.3.3 — Complete Survival Loop and Dynamic Tools

  • Added a complete survival behavior loop.

  • Survivors now gather, craft, build, explore, fight, eat, rest, and continue working toward goals.

  • Added automatic crafting progression.

  • Added tool replacement and durability tracking.

  • Added contextual equipment:

    • Pickaxe while mining

    • Axe while gathering wood

    • Sword during combat

    • Compass while exploring

    • Building materials while constructing

  • Added improved resource pickup and inventory storage.

  • Added mining progress and resource collection.

  • Added goal-related mining rewards.

v0.3.4 — Immediate Workstation Placement

  • Fixed survivors crafting workstations without placing them.

  • Added automatic placement of:

    • Crafting tables

    • Furnaces

    • Chests

  • Added safe-ground checking before workstation placement.

  • Added workstation location persistence.

  • Added fallback placement when the preferred location is blocked.

v0.4.0 — Living Player Brain

  • Added persistent needs and memories.

  • Added hunger and energy simulation.

  • Added resting and food-seeking behavior.

  • Added activity states such as:

    • Mining

    • Building

    • Crafting

    • Exploring

    • Combat

    • Resting

    • Socializing

  • Added persistent discoveries and remembered locations.

  • Added stronger relationships and social behavior.

  • Added improved player chat replies.

  • Added goal-based decision-making.

  • Added survivor respawning with inventory and memory preservation.

  • Added improved team resource sharing.

v0.5.0 — Living Villages and Safe Site Preparation

  • Added named survivor villages.

  • Added automatic village formation when survivors gather together.

  • Added persistent village membership.

  • Added shared village centers, paths, plazas, and building plots.

  • Added coordinated village construction.

  • Added resource sharing between village members.

  • Added protected build-site detection.

  • Added visible vegetation and tree clearing.

  • Added terrain leveling before construction.

  • Added slope, water, and protected-player-build checks.

  • Added construction queues and persistent building progress.

  • Added homes connected by village paths.

  • Added village meetings and coordinated social behavior.

v0.5.1 — Movement Controller Fix

  • Fixed walking animations playing while survivors were standing still.

  • Changed walking animation detection to use actual ground speed.

  • Strengthened movement impulses.

  • Added obstacle-jump assistance.

  • Added safe recovery when a survivor becomes stuck.

v0.5.2 — Ambient Roaming Movement Fix

  • Added continuous ambient roaming targets.

  • Survivors now receive movement goals even when they are not mining or building.

  • Improved long-distance wandering.

  • Added additional stuck-movement recovery.

  • Reduced standing-in-place behavior.

v0.5.3 — Build Intent Fix

  • Fixed building dialogue that only displayed a message without creating a real build task.

  • Added persistent build requests.

  • Added recovery for interrupted or corrupted build jobs.

  • Expanded valid build-site searching.

  • Allowed shelter construction to begin even without a torch.

  • Improved retry behavior when materials or locations are temporarily unavailable.

v0.5.4 — Intent-Driven Actions and Normal Walking

  • Connected survivor dialogue to real actions.

  • Survivors now act on what they say they will do:

    • Building dialogue creates a construction task.

    • Gathering dialogue starts resource work.

    • Exploration dialogue creates an exploration route.

    • Teamwork dialogue makes survivors walk toward teammates.

    • Food dialogue starts food-seeking behavior.

    • Danger dialogue starts patrol and combat readiness.

    • Night dialogue sends survivors toward home.

    • Goal dialogue activates their current objective.

  • Player requests now trigger matching survivor actions.

  • Added smooth per-tick movement steering.

  • Retained standard mob navigation and movement components.

  • Improved acceleration and walking so survivors move more like ordinary Minecraft mobs.

  • Preserved villages, building, crafting, resource collection, goals, conversations, relationships, textures, and workstation placement.

Current Masterpack

Simulated Survival Players v0.5.4 — Intent-Driven Normal Walk Master

This is the current recommended version of Legendary Living Players.

This mod has no additional files