a.something < (b.something and b.something + 10) or b.something
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Mar 17, 2010Posted in: Lua Code DiscussionQuote from DridztNo if you are separated by a loading screen you cannot get loot.
I've been masterlooter consistently for a long time.
I didn't say that you can not get your loot if you get back in the instance (you can).
But masterlooter cannot assign loot to eligible players that are outside the instance.
I have received loot from a boss while beeing outside the instance during kill/loot
Mar 16, 2010Posted in: Lua Code DiscussionQuote from Dridzt- There is a distance limit. (roughly the same as when you're in a party to get a roll prompt)
- If you're not in the same zone you cannot assign/be assigned loot.
Correction, if you have been in the same zone but zone out you will still be able to receive loot, as long master looter is on.
(I though this was a bug when I did ToGC, died and ran back, only to be ressurrected by the entrance)
Mar 5, 2010Posted in: General ChatQuote from d32mjackazzShowing off my new UI. Pictures are always with and without a bloom Mod active.
Would love to see what you guyus like the most. (I like the extra bloom tbh).
Just 2 scenery pictures:
At some places the difference is way more obvious ofcourse. Still playing a little bit with the values so the sun doesn't look like a nuclear bomb explosion etc.
Would love to have feedback too.
All pictures are just text saying 'NOT FOUND'
Jan 24, 2010Posted in: General Chathttp://img402.imageshack.us/img402/1016/wowscrnshot012510000112.jpg
I think this will please Phanx due to the lack of pixel fonts :P
Im sticking with this one :) Its a mix of ouf_tewl new and old version. Raid frames are new, only changed the texture colors, Player and such are an older version.
player: (debuffs will go under it, buffs wont show)
target: (above player, got buffs under it, debuffs will go on top, just under ToT)
ToT: Shows nothing but name and hp :)
(All buffs on unitframes are filtered as "CASTABLE|PLAYER" and debuffs are "HARMFUL|PLAYER")
Castbar: Bottom castbar is player, top castbar is target..
And a question to anyone that still has an old version of sTotemTimers (the ones on the website dont work anymore for some reason) that shows time with classcolor on the minit and seconds pls pm me a link to it or something. I had one, but swapping from ouf_neav to this layout for some reason broke it.. Cant explain how, doesnt make sense at all.. And the current totemtimers, I dont like them :P
And before you ask, buffs are Scent from p3lim :O
Got a combat shot?
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