Passionate about PUBG UGC, logic scripting, and intense terraforming.
Building memorable, tactical maps with custom lobbies, loadouts, and dynamic rounds. Originally started designing these just to play with my brother and dad!
FourCubez is a minimalistic, cube-based 1v1 arena designed for friends to hone their close-quarter tracking and firefighting skills with hyper-fast respawns.
Dry Waterfall is a relentless free-for-all arena that forces players into fast-paced, hyper-aggressive combat with instant respawns across a rugged, dried-up riverbed.
Experience pure-skill tactical action in Fishing Harbour, a dynamic bomb defusal map where teams with identical loadouts fight across two bomb sites and switch sides every round in scalable matches up to 10vs10.
Experience intense 10vs10 bomb defusal action on the Fishing Harbour map, featuring a dedicated custom lobby where players can strategically select their perfect loadout before the match begins.
Experience pure Free-For-All chaos on "Fishing Harbour," a dynamic 10-player battleground that features standardized loadouts for purely skill-based combat across intricate underground caves and beautiful coastal terrain.
Fishing Harbour is a fast-paced up to 10v10 Team Deathmatch map inspired by South Korean landscapes, where players battle across dynamic environments spanning underground caves, sculpted terrain, and coastal waters.
Experience pure, fast-paced Team Deathmatch action on "Fishing Harbour," a dynamic custom map featuring standardized loadouts and scalable 10vs10 combat across intricate underground caves and beautiful coastal terrain.