Release Date
Kotlin support for Forge. Based on Shadowfacts' Forgelin, ported to 1.7.10, with additional features.
Improves world generation speed, reduces server lag, and fixes lag spikes on client by optimizing the Minecraft lighting engine. Based on Phosphor.
Manage custom data inside chunks without hassle.
Multithreaded rendering plus a large collection of improvements, fixes, optimizations and additions to 1.7.10 clients.
A shaders mod for 1.7.10 designed for maximum compatibility with other mods and modpacks.
An open-source terrain renderer using the Celeritas Core API
Vastly extended IDs for blocks, items, biomes, and more!
A library used by all of my other mods
A Mixin loader designed for maximum compatibility.
Makes lights colorful, with extensive mod support.
Connected textures, random textures, custom items, random mobs, all in one.
Simulating the world while you sleep
A backport of TerminatorNL's LagGoggles to 1.7.10
Reimplements chunk rendering using modern OpenGL features to improve performance
A re-maintained fork of WorldEdit for 1.7.10
Improves the visual quality of exploding TNTs, like in the trailers!
A backport of Super Sound Muffler to 1.7.10
Fixes mojang API changes breaking the whitelist on 1.7.10
A mixin 0.8 loader for 1.7.10 that includes MixinExtras and runtime patches for mods that would need other loaders
Makes all minecarts chunkload their surroundings, but only when they're in motion.