Release Date
This 1.12.2 mod replicates beta 1.7.3's graphical engine.
This is a fork of VanillaVistas but with BOP features and improved biome distribution.
This 1.12.2 mod randomizes resourcepack mob textures like OptiFine.
Continued development of ShaderTech.
GregTech dust piles are now stones.
With this mod you'll always spawn on land.
This resourcepack lowers all grass blocks in Minecraft dynamically.
This 1.12.2 mod speeds up mob rendering by batching an entity's geometry into one GPU draw call instead of many.
Bobby backported to 1.12.2.
This mod for 1.12.2 renders banners as far as your render distance.
Continued development of 1.12.2 OTG.
Improved version of Better Biome Blend.
All mobs (included modded) are now shadeless.
All blocks (included modded) are now shadeless.
Torches when held look like a block rather than an item.
This fork provides patches for OTG, fixes some spelling mistakes, fixes performance issues and adds more features to disable from the world.
Experience real dynamic light without Optifine.
Zombies can break doors, why not glass?
This is a fork of DramaticTrees but with thicker trunks, branches, bug fixes and tweaks to tree generation.
Mobs such as skeletons and zombies no longer spawn with armor.