Description
Description
Mortar BepInEx Bridge lets the Mortar mod manager see which BepInEx plugins a running Lethal Company has loaded, so it can show their state without you reading LogOutput.log. It adds no gameplay and changes no game content.
Installation instructions
- If you use Mortar, you do not need to download this: Mortar installs and updates it for you.
- By hand: install BepInEx 5 for Lethal Company, then unzip the download into the game folder. That puts the plugin in
BepInEx/plugins/MortarBepInExBridge/and the startup-timing patcher inBepInEx/patchers/.
Main features
- Reports the game version, the current scene and every loaded plugin to Mortar.
- Times each plugin's load on a launch Mortar measures, so Mortar can show which plugins slow startup.
- Skips the intro only when Mortar asks: it stops the Unity splash screen and starts the game without its boot animation or cold open, while the Online or LAN choice stays yours. Without a request it changes nothing.
- Optional stream overlay for Mortar's OBS page, off unless you turn it on in Mortar.
- Listens on
127.0.0.1only (never the network, never the internet), and every request needs a random token stored in a file only your user can read. It makes no outgoing connections. Under Proton the game is a Windows build, which has no file modes to restrict, so the token file is as private as the Steam library folder holding the prefix.
Requirements
- BepInEx 5.4.21 or later.
Shout outs
Built on BepInEx (LGPL-2.1), which is referenced, not redistributed.
Source: github.com/Rethunk-Tech/mortar-bepinex-bridge (AGPL-3.0).

