Harlorth.zip
What's new
0.5.2 brightness increased
0.5.1 ScanNode fixed
0.5.0 Is the desynchronisation problem fixed?(restart), optimization
0.4.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
0.3.7 Distance to the main entrance changed.
0.3.4 DropShip fixed
0.3.3 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
0.3.2 Ship height corrected
0.3.1 killtriger fixed
0.2.6 Desynchronization issue fixed
0.2.5 fire entrances fixed
0.2.4 hotfix
0.2.3 Rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0, StarlancerAIFix 3.3.0 >>> 3.6.0
0.2.2 DungeonFlow changed - 300/20
0.2.1 Dungeon Flow changed from Facility 30, Mansion 5; minor optimization, Generation reduced for better performance
0.2.0 Hygrodere is no longer invisible, item spawn balance adjusted, Generation slightly reduced for better performance
0.1.9 Fixed power level value for Blobharloth, Spawn issue with Hygrodere fixed.
0.1.8 Balance adjustments, optimization, collider corrections.
0.1.6 Spore Lizard now spawns outside, balance system adjusted, AIMesh updated, AudioReverb error fixed,
0.1.4 Added colliders to items, death upon ship takeoff fixed.
0.1.1 added StarlancerAiFix
0.1.0 Release
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

