File Details
EchoReach.zip
- B
- Jun 15, 2024
- 24.13 MB
- 14
- 0.40.0
File Name
EchoReach.zip
Supported Versions
- 0.40.0
0.8.5 restart#2
0.8.3 Is the desynchronisation problem fixed?(restart), fog change and ‘DustyCloud’ removed
0.7.7 ScanNode fixed
0.7.6 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
0.6.8 Distance to the main entrance changed
0.6.5 minor optimization, fixed problem with Backrooms
0.6.0 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
0.5.6 Desynchronization issue fixed
0.5.5 Optimization, sun bug fixed,
0.5.0 rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0
0.4.0 DungeonFlow changed - 300/20
0.3.9 Generation reduced for better performance, Dungeon flow types changed
0.3.8 Updated NavMesh for AI, sound issue fixed.
0.3.7 Sun animation fixed, Fog in dungeons fixed
0.3.6 Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod, Updated moon cost lowered from 250 to 200, ScanNode fixed
0.3.4 Fog in dungeons fixed, bloom effect added, minor adjustments to the balance system.
0.3.2 Items from the DropShip now fall to the ground
0.3.1 Fixed map on the terminal, conducted minor optimization
0.3.0 AI NavMesh has been updated, new mob spawn points added, optimizations.
0.2.3 Moon description corrected in terminal, update Dungeon Flow types
0.2.2 Wind is no longer audible in dungeons, °°Test°° and similar names adjusted for better compatibility, balance changes to items and monsters
0.2.0 Added and fixed sounds, AI NavMesh updated, Added wind sounds, fixed console spam bug, improved compatibility
0.1.5 Transfer to LethalLevelLoader, Fixed DropShip bug
0.1.2 Fixed "dropship" bug
0.1.1 Footstep sounds for various surfaces have been added, update LethalExpansion(1.3.41)
0.1.0 AI NavMesh updated, minor difficulty adjustments, and new objects added
0.0.7 Fire exit fixed
0.0.5 Release