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TweakScale

Rescale any part!

File Details

TweakScale-2.4.8.9-CurseForge.zip

  • R
  • Mar 22, 2026
  • 418.73 KB
  • 12.5K
  • 1.12.5+30

File Name

TweakScale-2.4.8.9-CurseForge.zip

Supported Versions

  • 1.12.5
  • 1.12.4
  • 1.12.3
  • 1.12.2
  • 1.12.1
  • 1.12.0
  • 1.11.2
  • 1.11.1
  • 1.11.0
  • 1.10.1
  • 1.10
  • 1.9.1
  • 1.9
  • 1.8.1
  • 1.8
  • 1.7.3
  • 1.7.2
  • 1.7.1
  • 1.7
  • 1.6.1
  • 1.6.0
  • 1.5.1
  • 1.5
  • 1.4.5
  • 1.4.4
  • 1.4.3
  • 1.4.2
  • 1.4.1
  • 1.4.0
  • 1.3.1
  • 1.3

Cumulative update:

  • 2026-0321: 2.4.8.9 (Lisias) for KSP >= 1.3
    • Updates KSPe.Light to 2.5.5.2, fixing a lame mistake that prevented it from working on KSP < 1.8.0 🤦
  • 2024-1117: 2.4.8.8 (Lisias) for KSP >= 1.3
    • Fixes (AGAIN) a regression on handling attachment nodes, thanks Kraken affecting only KSP 1.4.3 (and almost surely 1.4.0 to 1.4.2, but I didn't bored to check).
      • Special attention and caring were taken to do not change anything on support for any other KSP.
    • Finally fixes an embarrassing bug that where doubles were being squashed to floats. I do not expect any change the default scalings, but people using some dramatic customisations on really big and really small exponents should see some improvements.
    • Removes some (TS unrelated) sanity checks when a CKAN managed installment is detected
      • TweakScale is, from now on, blindly trusting CKAN on keeping the running environment sane, only yelling when it's directly affected.
    • Updates KSPe.Light.TweakScale to 2.5.4.5
    • Reworks Issues:
      • #307 Attachment Points are not being scaled (or being reset) after changing the Variant.

Keep Walking

Known Issues

  • There's a long standing issue on TweakScale about scaling ModuleEnginesFX's plumes - some engines' plumes is just not scaled, while others scaled pretty badly. It's something that never worked right on TweakScale, and it will only be really fixed on TweakScale 2.5 (when this thing goes gold)
    • The best workaround (and also the reason I'm dragging my feet on this) is to use SmokeScreen or Waterfall.
      • For SmokeScreen (works on all KSP versions), you need:
        • SmokeScreen itself.
        • Real Plumes (to enable SmokeScreen on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on Real Plumes.
      • For Waterfall, you need:
        • Waterfall itself.
        • StockWaterfallEffects (to enable Waterfall on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on StockWaterfallEffects.
    • https://github.com/TweakScale/TweakScale/issues/27