T.I.M. - Thrust Indication Module

A quick and compact indicator to monitor current thrust output of active engines!

File Details

GameData.zip

  • R
  • Dec 1, 2015
  • 6.04 KB
  • 2.4K
  • 1.0.5

File Name

GameData.zip

Supported Versions

  • 1.0.5

Changes

  1. GUI Enchancements:
    • Added Opacity Fade on Throttle Needle when Thrust Needle is close by so you can see them both better.
    • This Fade can be changed in a new config file found in the config folder of Thrust Indication Module in your GameData Folder.
    • Added a new Needle Type - The Split Needle is a stock-alike needle split in half. When Thrust is equal to Throttle the Needle looks like one, otherwise they are separate.
    • You can switch between two needles or the split needle by changing a new config file found in the config folder of Thrust Indication Module in your GameData Folder.
  2. Total Capable Thrust is now calculated the following way:
    • If Thrust Multiplier is greater than 1.0, values from VelCurve & AtmCurve are taken and then multiplied by the maximum thrust of the engine from part cfg file.
    • If Thrust Multiplier is less than 1.0, maximum thrust from part cfg file is used.

Installation

  1. Remove any old version of ThrustIndicationModule by deleting it from your GameData folder. PLEASE DELETE THE ENTIRE FOLDER!
  2. Copy NEW ThrustIndicationModule folder the into GameData folder of KSP.

Comments

If you run into any problems, find a bug or have a suggestion; please post it on:

Thrust Indication Module on Kerbal Space Program Forums