Parking Brake

Tired of seeing your Kerbals and Crafts wandering around when you are not paying attention? Fear no more! We have a solution! Parking Brake!

File Details

ParkingBrake-0.5.0.6-CurseForge.zip

  • R
  • Mar 22, 2026
  • 23.08 KB
  • 52
  • 1.12.5+30

File Name

ParkingBrake-0.5.0.6-CurseForge.zip

Supported Versions

  • 1.12.5
  • 1.12.4
  • 1.12.3
  • 1.12.2
  • 1.12.1
  • 1.12.0
  • 1.11.2
  • 1.11.1
  • 1.11.0
  • 1.10.1
  • 1.10
  • 1.9.1
  • 1.9
  • 1.8.1
  • 1.8
  • 1.7.3
  • 1.7.2
  • 1.7.1
  • 1.7
  • 1.6.1
  • 1.6.0
  • 1.5.1
  • 1.5
  • 1.4.5
  • 1.4.4
  • 1.4.3
  • 1.4.2
  • 1.4.1
  • 1.4.0
  • 1.3.1
  • 1.3
  • Works around a nasty issue where an unidentified 3rd party were mangling with Parking Brake's VesselModule.enable attribute.
  • Better handling of the VesselModule's life cycle.
  • Simplifying logic by simulating a minimalistic state machine on FixedUpdate.
  • Finally updating the PAW correctly to reflect the current Parking Brake state.
  • Reworks issues:
    • #3 "Parking brake disengaged" message repeated ad nauseaum

Keep Walking